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The design for Weapon Master arose from the concept of a living statue, and he went through many color variations and at some point still had his weapons. Later on, his design would inspire Golden Queen and Barbella.
The Weapon Master is wise and strong, but he acts negatively when you say "no" to his question about going to the Quicksilver Vault and the Arkeyan Armory. He has great knowledge over the ancient Arkeyan civilization.
Skylanders: Spyro's Adventure
The Arkeyan Weapon Master had laid dormant on an isolated island in the waters of the Ruins for 10,000 years and was presumed to be a statue by the inhabitants. After the Eternal Fire Source was restored, the ancient statue awakened to help the Skylanders retrieve the last components to rebuild the Core of Light: the Quicksilver and Eternal Magic Source, from Quicksilver Vault and Arkeyan Armory respectively.
The Arkeyan Weapon Master appeared again in Secret Vault of Secrets and Autogyro Adventure as a projection, offering the Skylanders optional Skystone challenges. He appeared later in the Lost City of Arkus as a recording, giving out information to the Skylander on the Arkeyan history.
- The Wii version has a glitch with the Weapon Master that happens when you say no to going to Arkeyan Armory after finishing Quicksilver Vault. This causes him to revert back and stay in his sleeping state. If you run into this glitch you will have to reset your game. The Skylanders Annual 2013 pokes fun at this glitch, mentioning he doesn't enjoy taking a "no" for an answer.
- He resembles Alphonse Elric from Fullmetal Alchemist.
- The Weapon Master refers to himself as 'we' and as several Weapon Masters, implying he includes his entire rank or even species as the same individual.
- He resembles the six-armored boss Koloktos from The Legend of Zelda: Skyward Sword.