The Thumpin' Wumpa Islands is an unlockable chapter in Skylanders: Imaginators, available in the Crash Edition Starter Pack or as a separate Adventure Pack. Both of these include Crash Bandicoot and Dr. Neo Cortex, either of which will unlock the level when added to the game.
Upon arrival to Thumpin' Wumpa Islands, the Skylanders are informed that during the Synchronization Celebration the island has been disrupted with bad vibes. If nothing is done, the universe may not hear from the Islands for another 20 years. After the Skylanders restored the musical vibes on the island, Spyro informs them that he saw someone who looked just like Crash disrupting the island's rhythm. He then guides them on the path where he saw Crash's double go on.
Eventually, Spyro stops guiding the Skylanders when the bad vibes near the dance hall became too much for him to bear. Upon fixing the rest of the bad vibes, they arrive at the dance hall where the source of the terrible music is coming from. In the middle of the dance hall was Crash's infamous doppelganger, Fake Crash, inside Dr. Neo Cortex's Matrix Chamber, which he had hijacked from Cortex to cause bad rhythms in the island. After a battle against Fake Crash, the Skylanders reign victorious, and restored the musical balance on Wumpa Island.
- Investigate the Island Disruption
- Meet with Spyro in Pau Pau Village
- Get to the Synchronization Dance Hall
- Defeat Fake Crash
Areas to Find
- Wumpa Jungle Vibes
- Element: Life
- Infamous Choir Statues
- Strong Zone: Senseis
- Jiving Falls
- Wumpa Valley
- Element: Earth
- Pau Pau Village
- Element: Water
- Wumpa and Buster's
- Element: Undead
- Dance Party Cave
- Element: Magic
- Smashin' Rockers
- Element: Fire
- Upper Wumpa Valley
- Element: Air
- The Funky Climb
- Element: Light
- Celebration Hall Vista
- Element: Dark
- Wumpa's Grooving Stones
- Strong Zone: Imaginators
- Thumpin' Wumpa Islands is the first adventure pack to be unlocked by Skylanders, rather than an adventure pack item. This being the case, it is also the first Adventure Pack Level without a figure of its own.
- The Thumpin' Wumpa Islands adventure chapter was developed by Vicarious Visions. This is because they were the developer of four Crash Bandicoot spin-off games: Crash Bandicoot: The Huge Adventure, Crash Bandicoot 2: N-Tranced, Crash Nitro Kart, and Crash Bandicoot Purple: Ripto's Rampage.
- They are also the developers for Crash Bandicoot N. Sane Trilogy, which contains remastered versions of the first three games of the series.
- Everything that happens in this level, from enemy attacks to moving objects, is in sync with the music.
- Statues of Tiny Tiger and Dingodile, two characters from the Crash Bandicoot series, can be seen in some areas.
- What appears to be Papu Papu's tribesmen can be seen in nearly every area. Unlike their leader, they seem to like Crash.
- According to Crash Bandicoot lore, this might be because Papu Papu's tribe is located on N. Sanity Island, while the level in-game takes place on Wumpa Island.
- The tribesmen in the level are all named after musical instruments.
- Aku Aku jokes that if Crash doesn't save Wumpa Island, the world may not hear from them for another 20 years. This is a joke towards the 20th Anniversary of the Crash Bandicoot series, and maybe another joke to it taking so long for the series to make a come back. Similarly, Dr. Cortex mentions that he his Cortex Matrix is the result of 20 years worth of planning.
- Aku Aku refers to Spyro as an old friend of Crash, as a reference to their multiple crossovers and the relationship of their fandoms.
- If the player is playing as Cortex and interacts with Aku Aku at the start of the level, he will mention Twinsanity Island - a location from the game Crash Twinsanity.
- One of the areas, Wumpa and Buster's, is a reference to Dave and Buster's.
- This is the only level in the game with an introduction for every single enemy. All the previous chapters only had introductions for major enemies and bosses.
- At the beginning of the level, If the player walk off to the right of the beach and look out into the ocean, they'll find an old boat and the letters "VV" engraved into the island. In reference to Vicarious Visions.
- This is the only Imaginators level to not have a battle gong.
- This is the only level where a playable character is the direct cause of its events, while other similar instances were levels related to the characters but they weren't playable at the time or only indirectly affected the events.