- “Spell spawns deadly tracking lasers.”
- —Skylanders: Spyro's Adventure flavor text (Wii)
- “Technology in the wrong hands.”
- —Skylanders: Spyro's Adventure flavor text (PS3 / Xbox 360)
Tech Spell Punks are Tech elemental Spell Punks introduced in Skylanders: Spyro's Adventure, first appearing in Oilspill Island. They are identified by their grey robes.
Abilities[]
Tech Spell Punks can summon tracking lasers from the sky, which after a brief tracking period, fire down upon Skylanders unlucky enough to not avoid the lasers.
In Skylanders: Battlecast, Tech Spell Punks have the ability to Machinecraft, summoning two Tech Elemental Spell Cards, and always carry a Machine Wand, which allows them to attack alongside such spells.
Game Data[]
Health: 90 HP
Damage methods:
- Tracking laser: 77 damage
XP given: 102 XP
Italicized text refers to values only present in Heroic Challenges.Values may vary depending on location, difficulty, and/or other factors.
Gallery[]
Trivia[]
- Whilst all the other Spell Punks in Spyro’s Adventure appear in a level or multiple levels that share their respective elemental themes, Tech Spell Punks do not appear in any of the three Tech-themed levels, instead appearing in Oilspill Island, a Water-themed level, Falling Forest, a Life-themed level, and Lair of Kaos, a level not themed around any element at all. They are the only Spell Punks in the game to have this distinction, apart from a single Earth Spell Punk that appears in Goo Factory, a Tech-themed level, behind a Fire Elemental Gate. All other Earth Spell Punks appear in Stonetown, an Earth-themed level. Coincidentally, both Tech Spell Punks and Earth Spell Punks are the only Spell Punk variants that haven’t reappeared in any Skylanders game since Spyro’s Adventure.
- Their appearance is slightly different from other known Spell Punks in the Machinecraft Battlecast card. They have opposable thumbs in their white tentacle-like hands, and have a smaller, stylized silver star instead of a gear in the center of their robes.
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