Skylanders Wiki
Register
Advertisement
This article is also viewed at the Spyro Wiki.
This article is about the character from the games. You may be looking for the character from the spin-off TV series.

“All Fired Up!”
    —Spyro's official catchphrase


Spyro is a purple dragon who is the titular character of Skylanders: Spyro's Adventure, and a Core Skylander in the series. He is one of the three Skylanders that come with the console version starter pack of Spyro's Adventure, the other two being Gill Grunt and Trigger Happy. Additionally, he has Dark, Legendary, and Eon's Elite counterparts. His Series 3 counterpart is called Mega Ram Spyro.

Character Development

While looking for new ideas for the Spyro the Dragon license in 2007, Activision and Toys for Bob explored many concepts with Spyro, including a "realistic, gritty Spyro", a "tiny Spyro", and an "Origami Spyro". Eventually the toys-to-life idea of Spyro's Kingdom came into light.[3]

SpyrosKingdom KingSpyro

Concept art of King Spyro sitting on his throne in Spyro's Kingdom

When the original concept of Spyro's Kingdom was still underway, Toys for Bob originally had a dragon character named Fire Dragon, who was one of the playable heroes. "Spyro was going to be a full-grown dragon and the king of Spyro's Kingdom. You'd go to him for quests, and he’d tell you where to go and help you on your adventures." While His Purple Majesty was originally going to be a benevolent and regal NPC, "it was felt that they couldn’t have a game called Spyro’s Kingdom without Spyro as a playable character, so Fire Dragon became Spyro,". So Spyro took Fire Dragon's place as playable character.[4] He would be set as one of the starter pack characters for Spyro's Kingdom alongside Tarclops and Bomb Troll.

During the development of the Skylanders universe, it was important for Toys For Bob to establish a brand new universe that could introduce a league of new heroes, but to also honor the history of Spyro and Cynder. The end of The Legend of Spyro series left both Spyro and Cynder in a place that was open to interpretation and purposely left mysterious. This allowed the team the freedom to reintroduce these characters in a way that was very fitting for the world of Skylands – while also leaving it to longtime Spyro the Dragon fans to use their own imaginations to fill in the blanks. Spyro's world has always been a world full of imagination – and ultimately the developers decided that imagination was the most important aspect to carry forward into Skylanders. For many fans, Skylanders represents a fresh start for both Spyro and Cynder. But there are enough nods to previous games to allow longtime fans the freedom to imagine their own connections with the past.[5]

For Skylanders: Spyro's Adventure, Nat Loh was given the task of bringing Spyro to life. Spyro was one of the original four Skylanders that were made for the game's first playable prototype, Spyro's Kingdom. His skillset is derived from the original Spyro games: fireball breath attacks, charging, and dragon flight. Flight provided an armor buff as well as increased mobility but would lose efficacy after Spyro's Adventure as deep water terrain was removed from the level designs. End-path upgrades such as the Daybringer Flame and Ibex's Wrath Charge were designed to embody the ultimate form of the base abilities. The visuals from Ibex's Wrath Charge were influenced by Battletoads. Spyro's Earth Pound Soul Gem ability is a call-out to the Headbash ability from Spyro 2: Ripto's Rage!.[6]

Background

Personality

Although eager and young at heart, Spyro is a strong-willed dragon who is fearless and brave; a born hero dedicated to defending his world from all things evil. He holds a photographic memory, and as a result, has encyclopedic knowledge of all the islands and creatures in Skylands he has encountered, more so than any other Skylander.[7][8][9] He is always up for adventure (his favorite kind being treasure hunts), and is the first Skylander to leap into action.

Spyro is a usual quick learner, able to master new abilities in a matter of hours.[10] Due to this, he is convinced that he can be good at everything so he can put his new powers to good use to help defend Skylands. However Spyro isn't used to not being able to learn new abilities right away, feeling greatly disheartened when he isn't able to harness them despite being trained by Master Eon, the greatest among the Portal Masters.

Although he is well in the company of his companions, Spyro possesses a headstrong and impulsive side. In The Machine of Doom, he believed that he could do everything by himself[11], implying that Spyro was used to doing heroics on his own prior to becoming a Skylander. This resulted in him struggling to work in a team at first (with his Skylander companions always reminding Spyro that he doesn't have to do everything by himself). However, his headstrong trait has presumably diminished during the course of being a Skylander when Spyro gradually became more humble, as shown in Spyro versus The Mega Monsters when he shared his victory over Kaos with the other Skylanders who helped him. He always keeps his temper in check[12], but there are times when he allows his emotions to get the better of him.

After many adventures with the Skylanders, Spyro grew into a natural leader dedicated to scorching the forces of darkness. He takes his role as a Skylander seriously after being taught by Master Eon and holds deep insight regarding his fellow Skylanders, seeing them as more than just a team, but family, making them an unstoppable force against the toughest of foes. According to Roller Brawl, Spyro's leadership is on par with a roller derby's pivot, "establishing the team's strategy and sets the pace of the pack".[13]

In Skylanders: Imaginators, Spyro still displays a slight cocky behavior and occasionally cracks a joke or two, much to the dismay of certain Skylanders. According to him, he is awesome, but a Skylander who does pretty good in handling Doomlanders is pretty cool in his book.

Biography

Spyro hails from a rare line of magical purple dragons that come from a faraway land few have ever traveled. It's been said that the Scrolls of the Ancients mention Spyro prominently -- the old Portal Masters having chronicled his many exciting adventures and heroic deeds. Finally, it was Master Eon himself who reached out and invited him to join the Skylanders. Now calling Skylands his home, Spyro remains one of its most valued protectors, with evil facing a new enemy -- and the Skylanders gaining a valued ally.

Story

History

Spyro Comic2

A comic adaption of Spyro recalling his time at his homeland before his arrival to Skylands.

Spyro is the great, stout-hearted hero of legend, not to mention the number one defender of Skylands. Hailing from a rare race of magic purple dragons, Spyro was born in a land far away from Skylands' furthest frontiers. From a young age, Spyro became a battler for good; a warrior against evil and protector of the peace. His fearless exploits and heroic adventures were even recorded in the Scrolls of the Ancients (and those Ancients didn't keep a record of just any old thing). One of the many Portal Masters who watched Spyro's success with acclaim and applause was the bearded legend himself, Master Eon. Eon found Spyro playing in the Summer Forest and asked for his help in protecting Skylands from evil. When Spyro agreed to help, Eon transported him through the Portal of Power to his citadel at the Core of Light.[14] Here, Spyro met the Skylanders squad and joined them in battling all things nasty.[15]

During his time as a Skylander, Spyro defeated the evil dragon Cynder when she was menacing Skylands for many years, freeing her from the sinister control of the Undead Dragon King Malefor. After Cynder vowed to fight for good, she and Spyro went on a dangerous quest in which the Undead dragoness came out smiling. Afterwards, Spyro convinced Master Eon to sign Cynder up as one of the Skylanders.[16] Spyro was also the one who inspired Lightning Rod to become a Skylander after telling the storm giant his stories of faraway places and dangerous adventures.

There was an incident with Spyro when The Darkness attempted to corrupt the Core of Light. Spyro nearly suffered a terrible fate when he was almost consumed by the darkness, but he was saved by Master Eon. The old Portal Master then taught Spyro how to control and focus his dark magic. When the young dragon fully harnessed it, he became his sinister alter-ego: Dark Spyro. Combined with his brave heart and careful control, Spyro was able to use this dark power to fight the forces of evil without losing himself to the darkness. But doing this worries his fellow Skylanders at times.

When a group of Skylanders absorbed Petrified Darkness and became darker versions of themselves after a battle with Kaos, it was Spyro who helped them tame that darkness to use it against evil, as he had learned to control that evil power previously.

The Machine of Doom

Spyro, Gill Grunt, Eruptor and Boomer were on Eon's island with the other Skylanders listening to Gill Grunt's concert, much to their discomfort. Shortly afterwards, Flynn and Hugo crash landed in their hot air balloon nearby, with Spyro having to save Boomer from where the balloon had landed due to the troll having put dynamite in his ears to mute out Gill Grunt's singing. Hugo informed the Skylanders and Master Eon urgent news of flying sheep attacking the Mabu Market, though the Skylanders didn't believe it at first until they saw an image of the market being attacked in Eon's portal.

After reaching the Market, Spyro, Gill Grunt, and Eruptor found out that the sheep weren't really flying, but were being carried by invisible trolls led by a Spell Punk. While the other Skylanders fought the trolls, Spyro went after the Spell Punk and captured him, forcing the wizard to reveal that they were looking for the Chattering Key and that he and the trolls were testing out an invisibility spell, but the trolls wanted to cause mayhem, therefore drawing attention to themselves. Appearing as a frightening projection of his head, Kaos scolded the Spell Punk, and transported the wizard and the remaining trolls back to his lair. Spyro confronted the floating head of Kaos and demanded to know why he was after the Chattering Key. The evil Portal Master refused to answer the young dragon and disappeared.

Machine of Doom Illustration5

Spyro leading his friends through the Forest of Fear

Back on Eon's island, Spyro learned from Hugo that the Arkeyans created the Chattering Key as an artifact used to opening a tomb that contains an ancient Arkeyan weapon that Kaos was seeking. Knowing that Kaos would go after such a weapon, the Skylanders decided to get the Key before Kaos does. Using Flynn to transport them to their next destination, the young dragon led Eruptor, Boomer, and Gill Grunt on a journey to the Forest of Fear where the Key is held. The Skylanders soon came in contact with the Fungus Rings of Despair that grew within the forest, trapping them in hallucinations of their worst fears. Spyro's irrational fear came to life, as he saw Master Eon in chains and being tortured by Kaos, who was absolute ruler of Skylands and the universe. The young dragon broke free of his fear by blasting fire at the hallucinations and freed the other Skylanders from the grip of the Fungus Rings of Despair.

The Skylanders soon discovered the Chattering Key, which was being guarded by the statue of a stone Wyvern called Fido. Spyro devised a plan, and his friends confused Fido enough for the purple dragon to snag the Key, and the Skylanders made a quick getaway with the Wyvern in hot pursuit. Before they could leave with the key, Kaos appeared, having captured Flynn. The evil Portal Master revealed that he had used the Skylanders to brave the terrors of the Forest so that he can steal the key from them, and was willing to release Flynn in exchange for it.

Machine of Doom Illustration8

Spyro standing beside a snickering Kaos

Not wanting to endanger Flynn's life for the sake of their mission, Spyro gave Kaos the Chattering Key, and the tyrant summoned a tomb of the Pyramid of Just Rewards that contained the Arkeyan weapon, the Machine of Doom. Kaos opened the tomb, activating one of its pillars that destroyed the advancing Fido with a beam of light. The evil Portal Master then used Flynn as a hostage to keep the Skylanders from following him. With help from the Chattering Key, Spyro and the Skylanders ventured inside the pyramid through the other side where they stumble upon the Machine of Doom itself. As Kaos reached the Machine, Boomer eagerly tried to control the evil contraption but failed. The weapon itself began to break apart and pyramid around them started to crumble. As Kaos laughed maniacally at Boomer trying to control the Machine of Doom, Spyro was the only one who figured out Kaos' real scheme.

The machine was really a trap designed by the Arkeyans to capture anyone who might be tempted to steal a weapon capable of destroying the Core of Light, knowing that anyone who passed through the Forest of Fear, got the Chattering Key, and unlocked the tomb was too dangerous to walk free. Kaos tricked the Skylanders into seizing the Machine of Doom therefore springing the trap, intending to bury the heroes alive. As Kaos and his minions were making their escape as the pyramid was crumbling around them, Flynn was rescued during the chaos. Spyro attempted to stop Kaos from escaping in his transport portal, but failed when the tyrant fired a magic lightning bolt at the young dragon.

Boomer, having successfully gained control over The Machine of Doom, used the mechanical titan to destroy the portal that Kaos was about to use to escape. Despite knowing that Kaos deserved to be left inside the pyramid in the very trap he tried to spring on the heroes, Spyro recalled Master Eon's ways on what the old Portal Master would do in a situation like this. Making his decision, the young dragon saved Kaos from being buried alive, and the Skylanders narrowly made their escape using The Machine of Doom just as the pyramid crumbled down into a pit.

The Machine of Doom broke apart as a result of the endeavor, and the Skylanders landed outside of the crumbled remains of the pyramid while Kaos made his escape unnoticed. Spyro, Gill Grunt, Eruptor, and Boomer were then greeted by Master Eon. Spyro informed him that he and the other Skylanders had underestimated Kaos, but the young dragon declared that he won't do it again. Although Kaos had been stopped, Spyro knew that this was only the beginning since the evil Portal Master would strike again but that next time they would be ready for him. The young dragon then celebrated their victory as Gill Grunt began to sing a song again.

Spyro versus The Mega Monsters

Spyro and Stealth Elf

Spyro and Stealth Elf investigating Stinky Swamp

Spyro was training with Drill Sergeant, Jet-Vac, and Trigger Happy in mastering his Daybringer Flame attack. However he ended up failing the training session when his attempt to use the Daybringer Flame missed a Goliath Drow illusion, instead singeing Drill Sergeant and Trigger Happy. Disheartened at the fact that he failed his training again, Spyro was soon tasked by Master Eon to go with Stealth Elf to the Stinky Swamp to find a terrible monster the elf had encountered. After saving a Mabu named Snuckles from a couple of Chompies, Spyro and Stealth Elf were attacked by an unusually giant titchy toad. The toad's toxic saliva caused Spyro and Stealth Elf to fall asleep during the struggle, unable to save Snuckles from the giant titchy toad that was about to devour him and vampire vines that threatened to pull the Mabu apart. The Mabu was then saved by the arrival of Kaos, who used a magic staff to defeat the toad. The evil Portal Master claimed that he was turning over a new leaf by taking down evil doers, much to Spyro and Stealth Elf's complete disbelief.

When the residents of Skylands started praising Kaos for saving them from various mega-sized creatures, Spyro suspected that Kaos was up to something, refusing to believe that the 'evil' Portal Master would suddenly turn over a new leaf out of the blue. He, Jet-Vac, and Drill Sergeant were soon sent to The Desert of Columns to help the Molekin, Diggs, escape from a strangely familiar troll monster, but Kaos saved the day once again, greatly irritating Spyro. Back at Eon's Citadel, the Skylanders, Master Eon, and Hugo were confronted by the Warrior Librarians of the Eternal Archives lead by Chief Curator Wiggleworth, who had learned of Spyro's legendary and heroic exploits from the books of the Ancients. The Warrior Librarians had come to warn Master Eon that their Eternal Archive, a library that holds the most dangerous books ever written, was in terrible danger.

Upon arriving at the Archives, the Skylanders confronted a mega-sized Chompy Pod that was impervious to all of their attacks due to its current size. The plant soon spored five giant Chompies, in which Spyro ultimately mastered his Daybringer Flame attack in taking down one of the large monsters. As the Skylanders were outmatched by the remaining giants, Kaos appeared, saving the Skylanders from the giant enemies by suspending the Chompies in midair using his magic staff.

Giant Spyro and Stealth Elf

Stealth Elf uses Kaos's staff to supersize Spyro in their fight against Kaos.

Kaos then revealed that as a child he wanted to borrow a book called "World Domination for Beginners" and other related books from the Eternal Archives, but was told by Wiggleworth that they weren't available for loan (in order to keep the books from falling into the wrong hands). The evil Portal Master threatened to release the giant Chompies upon the heroes if Wiggleworth didn't hand over a forbidden book to him. When Wiggleworth refused, Kaos released the Chompies to devour the group. Stealth Elf stole the magic staff from Kaos, and used its power to enlarge Spyro two times the size of the giant Chompies, allowing the dragon to defeat the giant enemies while his fellow Skylanders dealt with Kaos and destroyed his magic staff. After the battle, Spyro realized that Kaos's true plan was to test his staff on a few creatures (growing them into a giant size), trick the people of Skylands into thinking he was saving them from the mega-sized animals just so he could attack the Archive and blackmail its curator, who Kaos thought would be blinded by hero worship like others have.

Realizing he was defeated, Kaos fled the scene, but not before revealing that his plan was only the beginning. Afterwards, some of the Skylanders, including the ones present, were brought to the Eternal Archives to help the Warrior Librarions repair the damage done. Master Eon congratulated Spyro on his victory in stopping Kaos, and was more surprised that the purple dragon shared the glory with his fellow Skylanders who assisted him. Spyro then went with Master Eon after hearing that Wiggleworth wanted to show the young dragon something within the Archive's vault. The Portal Master showed Spyro the book Kaos was after, the legendary Book of Power, a book of prophecy that shows the most dreadful predictions, such as the fall of the Skylanders, and Spyro himself.

Gill Grunt and the Curse of the Fish Master

Spyro with Gill Grunt, Eon, and Wiggleworth

Spyro and Gill Grunt about to look into the Book of Power with Master Eon, Hugo, and Wiggleworth.

After the other Skylanders repaired the walls of the Eternal Archives, Spyro called Gill Grunt over to the halls of the Archives so that he and the Gillman could look into the Book of Power with Master Eon, Hugo, and Wiggleworth. The two Skylanders were horrified to see a vision in the book showing the Core of Light destroyed and darkness swarming the skies, before seeing a glimpse of the Mask of Power: an evil artifact created by a group of Spell Punks, which had been broken into eight fragments by the old Portal Masters long ago and scattered across Skylands, hidden in objects that were completely opposite to the fragments.

Realizing that Kaos had already found the Tech fragment, and wanted to reassemble the Mask and use it to destroy the Core of Light, Spyro and Gill Grunt became determined to find the rest before the evil Portal Master does. Master Eon was able to find the location of the Water Fragment from the Book of Power and sent Gill Grunt to Deep Water Wasteland to locate it, while Spyro stayed behind with the old Portal Master.

Spyro soon came to Deep Water Wasteland after hearing from Master Eon that the Gillman was having trouble with a group of pirates lead by Captain Grimslobber, but was relieved that Gill Grunt managed to escape with the help of Zap and Wham-Shell. The young dragon then revealed that Kaos was looking for the Water Fragment as well, and the trio of Water Skylanders quickly continued on with their mission, leaving Spyro to worry about Zap's well-being before he returned to Master Eon via portal.

Spyro later assisted Gill Grunt, Wham-Shell, and Zap in their battle against Captain Grimslobber and his band of pirates on board the Fearsome Fang, successfully winning the struggle with the help of the Merfolk. When Grimslobber fell overboard and was eaten alive by a Cloud Kraken, Kaos appeared and revealed that he had beaten the Skylanders to the Fish Master's Crown that supposedly contained the Water fragment to the Mask of Power. As the evil portal Master made his leave, Spyro, Gill Grunt, Zap, and Wham-Shell quickly made their escape off of Grimslobber's sinking ship and back to the vault of the Eternal Archives.

It appeared that the Skylanders had failed their mission, but Gill Grunt checked Grimslobber's satchel he brought back with him and held a dirty rag the captain had used to wrap the Fish Master's Crown. The rag then magically revealed itself to be the Water Fragment, making the Skylanders realize that Kaos had stolen nothing more than a worthless broken crown. Knowing that Kaos would be after the next fragment to the Mask of Power, Spyro and Gill Grunt both knew that the Skylanders would be ready for him.

Cynder Confronts the Weather Wizard

When Cynder, Hex, and Zook returned to the Eternal Archives after retrieving the Undead segment to the Mask of Power, Spyro proceeded to inform his allies that Master Eon was kidnapped and the culprit was Squirmgrub, a Warrior Librarian traitor who was working for Kaos all this time.

Stump Smash Crosses the Bone Dragon

Spyro Wiggleworth

Spyro furiously lashing out at Wiggleworth for the theft of the Book of Power and Master Eon's kidnapping.

With Master Eon kidnapped, Spyro became temporary leader of the Skylanders in his place. Without a Portal Master, it was difficult for the Skylanders to search about Skylands for Eon and Kaos without the use of a Portal. Spyro furiously lashed out at Chief Curator Wiggleworth for trusting Squirmgrub, who was a traitor, and blamed him for Master Eon's capture. Hugo soon revealed that the Giggling Forest had stopped laughing for some reason, and Spyro assigned Stump Smash, Wrecking Ball and Flameslinger to find out what was going on.

After the group's close encounter with the Bone Dragon, Spyro attempted to negotiate with Glumshanks into telling the Skylanders where Kaos was. The purple dragon was able to trick the troll butler into blurting out Kaos's location by pretending to be unimpressed with the evil Portal Master, with Glumshanks becoming defensive of his master. Upon learning where Kaos was, Spyro went with Flameslinger and the other Skylanders to the Giggling Forest to find the Bone Dragon, only to be overwhelmed. Spyro was turned into a stone statue by the rampaging Bone Dragon's petrifying breath despite his efforts.

Fortunately, Stump Smash was able to bring down and convince the Bone Dragon to un-petrify everyone, including Spyro, returning them to normal. Kaos however, also recovered from the spell and began firing dark magic at the Skylanders as he attempted to capture the Bone Dragon who was believed to the Life Segment to the Mask of Power. Master Eon quickly casted a few quick spells to subdue Kaos and his minions, and revealed that the Life Segment wasn't the Bone Dragon, but a stone heart that was given to the creature years prior. Defeated, Kaos fled, but not before vowing revenge. Spyro quickly grabbed and captured Squirmgrub, whose armor was shattered away by Master Eon and was intentionally left behind by Kaos. With the evil Portal Master gone, and the Bone Dragon returning to his eternal rest, Spyro celebrated their accomplishment with the Skylanders, but it was far from over.

Trigger Happy Targets the Evil Kaos

Spyro Trigg

Spyro and Trigger Happy working together after their attack on the troll fighter planes.

Spyro was sent to bring Trigger Happy, Smolderdash and Food Fight back to Eon's Citadel after their battle with the Water Viper. He soon accompanied the three Skylanders to Wool Mountain to find the Magic segment to the Mask of Power that was revealed to have taken on the form of a sheep. During the search, Kaos arrived with six troll fighter planes and began attacking all of the sheep. With the help of Trigger Happy, Spyro was able to destroy the planes in time for the other Skylanders to find the Magic segment to the Mask of Power.

However soon after retrieving the segment, all of the Mask of Power segments were stolen by a Goliath Drow who was an agent of Kaos. Spyro, along with the other Skylanders who previously took part in the search for the parts of the Mask of Power, were teleported to Kaos' Kastle to stop Kaos from using the Mask of Power. Despite getting through the castle's defenses, the Skylanders were unable to stop Kaos from putting on the Mask. With it, Kaos was able to steal the Skylanders' powers, including Spyro's, leaving them defenseless. Before the evil Portal Master could finish the Skylanders off, they were safely teleported back to Eon's Citadel.

As Kaos began to spread havoc across Skylands, Spyro was the one who lifted the Skylanders' spirits when they began to lose hope. With his guidance, the Skylanders were able to build a makeshift tower around the Core of Light in an attempt to protect it. When Kaos came to the island, the Skylanders were once again outmatched by the Mask of Power's abilities and Master Eon became subdued by Kaos. Before Kaos could unleash his attack on the Core of Light, Trigger Happy, joined by the other Skylanders, coaxed Kaos into using all of their abilities at the same time, causing the evil Portal Master to lose control. The Mask of Power was then yanked off of Kaos's face, restoring all of the Skylanders' powers and allowing them to fully destroy the Mask of Power.

With Kaos defeated once again, Spyro knew that the evil Portal Master would return, but was certain that he and the Skylanders will be ready for him.

Skylanders: Spyro's Adventure

Spyro, Trigger Happy with Master Eon

Spyro and Trigger Happy joining Master Eon near the citadel's balconey.

Spyro and Trigger Happy were present with Master Eon when Kaos and The Darkness approached the Core of Light. When Kaos summoned his minions to destroy the Core of Light, Spyro was the first to charge into battle before the other Skylanders present, taking out a few red Cyclops Choppers with his horns before taking airborne to fight the enemies from the air. He was briefly seen during the fight flying in the background while being chased down by a Cyclops Mammoth.

As they were claiming victory however, Kaos destroyed the Core of Light using his Hydra, and Spyro, along with the other Skylanders, were banished from their world. Spyro and the other Skylanders eventually reached Earth, where they were turned into toys as a result of that world having no magic, waiting for the new Portal Master to help them save Skylands. While being frozen, Spyro spent much of his time planning on how to lead his Skylanders home, also crossing the mind of breathing fire at Kaos in retaliation for banishing him and the Skylanders to Earth.[17] Soon, a new Portal Master was assigned by Master Eon to lead Spyro and the Skylanders back to Skylands to stop Kaos's tyranny.

After Kaos was defeated, Spyro, Gill Grunt, and Trigger Happy were the only Skylanders present at the Ruins with Flynn, Cali, Hugo, and Master Eon, listening to Kaos make idle threats in his temporary prison. The three Skylanders all shared a knowing glance to one another, as Kaos rambled on vowing that he'll keep returning until Skylands was his if he was to be banished to the Outlands again. Instead, Kaos was banished to Earth where he shrunk and turned into a toy, and shortly after his departure, Spyro, Gill Grunt, and Trigger Happy celebrated their victory together.

Skylanders: Giants

Still frozen on Earth as toys, and placed inside a toy store display, Spyro, Gill Grunt, Stealth Elf, Eruptor and Stump Smash witnessed Kaos breaking free of his statue-like form due to his power as a Portal Master. As Kaos plotted to destroy Earth after he takes over Skylands, Spyro called out to the tyrant that he would like the see him try and do so, bringing the evil Portal Master's attention to the Skylanders in toy form. Kaos took the chance to taunt the frozen Skylanders, before using a nearby Portal of Power to return to Skylands with the assistance of his butler, Glumshanks.

The Kaos Trap

Spyro Ninjini StinkBomb Comic

Spyro, Ninjini and Stink Bomb battling a group of Drows.

When Hugo called upon the other Skylander teams to assist Stealth Elf, Pop Fizz and Wash Buckler against an army of trolls at the Radiant Isles, Spyro's team of Skylanders was unable to go and help out as they were busy battling a Drow Raiding Squad. The purple dragon then suggested Hugo contact Gill Grunt's team of Skylanders to see if they were available.

Champions

Spyro is the Skylander who crowns the winner of the Legendary Tournament and is notably one of the past crowned champions of the arena. According to Déjà Vu, he is the most legendary of all Skylanders. When Déjà Vu felt discouraged by Fist Bump, Trail Blazer, and Fling Kong before the finals, Spyro approached his fellow Skylander and lifted her spirits by telling her about how he became a Skylander, his adventures in Skylands, and how raw power alone doesn't make Skylanders powerful. He encouraged Déjà Vu to believe in herself just before the finals began. Déjà Vu would later win the tournament thanks to Spyro's support. With his fire breath, the purple dragon sculpted a block of metal into a statue of Déjà Vu that now stands alongside other statues of previous champions of the tournament.

Return of the Dragon King

Sometime after the Legendary Tournament, Spyro rescued a fairy named Calliope from a tentacle beast in the mini-story, Sprite Fight. Unknown to Spyro, Calliope stole his powers from him while she was thanking the young dragon.

Spyro, Spy Rise, Weeruptor, Jet-Vac and Wallop were hidden onboard Gurglefin's ship while it was en route to the Wilikin Village. When the ship became ambushed by Captain Frightbeard and his group of Cyclops pirates, the Skylanders leapt out from the ship's trap door to battle their enemies. While taking on Captain Frightbeard, Spyro's fire breath was ineffective against the large seadog, confusing the young dragon. He was quickly pulled back by Spy Rise in time to avoid Frightbeard's swinging blade and Wallop took the chance to knock the pirate unconscious. Afterwards, everyone on the ship wondered what was going on with Spyro's fire breath, and they concluded that they may find answers back at the Skylanders Academy.

Spyro Frightbeard

Spyro unleashing his fire breath on Frightbeard, but...

Once there, Spyro was placed inside one of Mags' inventions to detect anything bad inside the young dragon. However after the scan, the readings revealed that Spyro was healthy despite him losing his abilities. Hex soon arrived after a Drow ambush and revealed that her powers were affected as well. After talking with Persephone, the Fairy Queen revealed that all but Spyro and Hex's most simplest of powers were stolen. Spyro and Hex both remembered their encounter with Calliope, discovering that she was the fairy who used her magic to steal their powers. With the help of Mags' wrench to detect Calliope's magical signature, Spyro and Hex travelled to the Cadaverous Crypts with Mags, Flynn and Wallop to track down Calliope.

Along the way, they came upon Cynder being cornered by Rotting Robbies and Bone Chompies. Wallop, Hex and Spyro saved the dragoness, who revealed that her powers were also stolen by Calliope. The four Skylanders followed Mags' direction to where Calliope went and they pursued the fairy through the caves. Before the Skylanders could stop Calliope from breaking her crystal that held their powers, she shattered the gem under orders of a dark shadow, who absorbed the powers of Spyro, Hex and Cynder and instantly became revived. As the Skylanders looked upon their enemy, recognizing him, they were struck down by a massive breath of fire released by none other than the Undead Dragon King Malefor.

When coming back to their senses, Spyro and the other Skylanders found themselves imprisoned. Calliope, who was tending to them, explained that because of their actions against his plans, Malefor had decided to take revenge by destroying what they had worked hard for - the Skylanders Academy. Unable to escape on their own, Cynder took out her frustration on Calliope, but Spyro intervened by pointing out that Cynder, who he forgave despite her dark past, should know better than to blame Calliope for their predicament. Cynder apologized and tried to convince the fairy to help them with Hex by sharing their experiences with Malefor and their sacrifices, but Calliope was ashamed and flew away. Fortunately, Flynn and Mags soon arrived to free the Skylanders, and they set off to stop Malefor before he could destroy the school. Once at the Academy, Spyro boldly challenged Malefor to a fight he'll never forget with Hex, Cynder and Wallop by his side.

Malefor Skylanders9

Spyro, Cynder and Hex challenging Malefor.

Despite Malefor's boasting, Spyro, Cynder, Hex and Wallop stood their ground, willing to fight Malefor for the fate of Skylands. By distracting him, the Skylanders had Mags trap Malefor with chewing gum and the Dread-Yacht was redirected towards Malefor by Hex's magic, crashing the vessel into him, but it only slightly damaged his armor. The evil dragon once again attacked, directing his fury towards Spyro, who Malefor claimed to have fought before time and time again. This confused the group as Hex was the one who defeated Malefor before. Unable to do any further damage, they were starting to lose the battle again until Calliope and Persephone intervened, and directed Spyro to attack Malefor's chestplate to reveal the crystal he used to drain the Skylanders' powers.

To destroy the chestplate, Hex used a spell on Spyro that would redirect his speed into a stronger impact with an orb. Once Malefor's chestplate was shattered, Spyro destroyed the crystal inside and released the powers of all defeated Skylanders, restoring their strength. Malefor attempted to continue his attack despite this setback, but at full power, the Skylanders managed to quickly tie his tail to the Dread-Yacht's anchor. With Wallop throwing the ship over the island, Malefor was dragged along. Despite his pleas of help to Calliope, she and the others only watched as Malefor plummeted to the lower parts of Skylands. Spyro afterwards wondered why Malefor believed they both fought before, only for Master Eon to point out that despite the young dragon's memories being fragmented, the present is what matters. Calliope regretted having starting the trouble of Malefor to begin with, but Master Eon assured that the Skylanders Academy would be rebuilt and the Skylanders and their allies would help her find her family regardless.

Rift into Overdrive

During the last day of school at Skylander Academy, Spyro engaged Stealth Elf in a friendly pie-eating contest but lost. Three months later, after Kaos' escape from the Villain Vault, the purple dragon quickly came to Master Eon when Skylands was being threatened by strange rifts that consumed everything in their path and disrupted the connection between the Portals, turning them off completely. As the nearby Skylanders gathered at the Academy's courtyard, Spyro calmed their concerns and explained to them about a great threat Kaos was using to cut off the connections between Portals. While Spyro remained at the Skylander Academy, he enlisted Stealth Elf, Jet-Vac, Terrafin and Gill Grunt to go to Know-It-All Island and see if the Stone Heads know something about the Rift Engines.

Spyro afterwards overlooked the defenses around Skylander Academy in preparation for any attack Kaos could pull. The defenses were put to the test when Kaos launched an assault on the school with an armada. Thanks to the Omni-Disruptor that was retrieved from Magus' castle (Issue #5), Mags was able to call in Skylander reinforcements through a broadcast across all of Skylands and beyond. Hordes of Skylanders arrived to aid in the defense of the Skylanders Academy, scaring away Kaos' attack force and earning the heroes their victory. However Spyro was certain that the war was far from over, knowing that all hope was on the Rift Engines that Jet-Vac, Stealth Elf, Terrafin and Gill Grunt were sent to find.

Secret Agent Secrets

After the events of SuperChargers, Spyro was locked in an argument with Kaos, who had appointed himself as the Skylander Academy's new Evil Consultant of Ultimate Evil. The purple dragon expressed his distrust of the dark Portal Master, assuming Kaos was up to no good as always. Eventually both Spyro and Kaos were forced to cooperate and work out a plan when Buzz pointed out that his elite team of Skylanders, Boomer, Ghost Roaster and Voodood, had disappeared while on a convert mission and hadn't reported in for months. Spyro and Kaos appointed SuperChargers, Spitfire, Stormblade, and Nightfall their first mission to find the lost Skylanders at what was left of Motleyville.

While waiting for Spitfire, Stormblade and Nightfall to report back on their mission, Spyro and Kaos once again got into an heated argument. Before things could escalate into violence, Mags was forced to step in and place Spyro and Kaos in timeout. Knowing that the Skylanders Academy was depending on their leadership, Spyro offered to treat Kaos the respect an ally deserves as they were now on the same side. Now on better terms, both Spyro and Kaos pinpointed the location where the missing Skylanders had disappeared. Spyro then left the Academy under Buzz and Kaos's care as he sent himself to search for their comrades. It is presumed that he found the missing Skylanders off-page after they defeated Spellslamzer.

Skylanders: Imaginators

Spyro engaged Stealth Elf in a friendly race around Skylanders Academy, ending with Stealth Elf being the victor. Suddenly, a streak of magic shot into the academy library and a Doomlander emerged, stealing a book regarding Imaginite. While Spyro and Stealth Elf attempted to engage the creature, it proved to be too strong for them. It was fortunately driven away by the arrival of the Senseis. Spyro later tracked down the Sorcerer Doomlander to the Cradle of Creation where Master Eon instructed the young dragon to meet up with the new Portal Master and their Imaginator. As Spyro expected, the evil mastermind and the creator of the Doomlander was Kaos.

Spyro Imaginators

Spyro and Stealth Elf about to engage in a friendly race

When the Skylander defeated Kaos's Doomlander, Spyro congratulated their efforts and returned to M.A.P. with them to meet up with Stealth Elf. Afterwards, the dragon Skylander lent his assistance to his fellow teammates through the story until Kaos and Brain used Mind Magic to mind control all of Skylands, including the other Skylanders. Because he was a dragon, Spyro was immune to the brainwashing spell and journeyed to the Dragon Temple with the Skylander to find out a way to reverse the spell that had also occurred thousands of years ago. After finding the other Dragons, they and Spyro used their dragon magic to undo the brainwashing spell across most of Skylands, freeing the other Skylanders.

Spyro then helped the other Skylanders bake a giant cake that they would use to infiltrate Kaos's new impenetrable fortress. Once inside, the Skylanders took their battle to Kaos and Brain with the help of the new Portal Master and their Imaginators. Spyro and the other Skylanders quickly captured Brain after he switched sides and assisted the heroes against Kaos, threatening the Ancient because of his previous loyalty to Kaos. The dragon was skeptical that Brain was trustworthy after his claims of turning over a new leaf, but seemingly gained his trust when Brain shrunk Kaos and Glumshanks and trapped them inside a jar. As part of a deal he made with the Skylanders, Brain was appointed the new professor of Skylanders Academy and began telling the Skylanders a story offscreen.

In the Thumpin' Wumpa Islands, Spyro accompanied Mags to the Wumpa Islands but discovered that Dr. Neo Cortex's latest invention had inadvertantly caused the islands' musical vibes to go off-beat. While investigating the island's disturbance, Spyro caught sight of Fake Crash wearing a robot suit that was causing the bad vibes and guided the Skylander around the island with Mags.

Relationships

Stealth Elf

Spyro is good friends with Stealth Elf, although he is slightly annoyed by her ninja skills at times. On two occasions, both would engage in friendly competitions with Stealth Elf always being the victor. The duo are often seen as good friends.

Cynder

After Spyro defeated Cynder, he believed she can be something more other than a former minion of Malefor. Both of them embarked on a dangerous quest together, which resulted in Cynder smiling presumably for the first time. Spyro then convinced Master Eon to sign her up as a Skylander. Ever since then, he regards Cynder as one of his oldest friends and one of the greatest Skylanders.

Gill Grunt

Spyro is best friends with Gill Grunt. As a result of being few of the first modern Skylanders, Gill Grunt and Spyro have been working together a little longer than some of the other Skylanders, forming a friendship based on longevity and shared experiences; both having defended Skylands from darkness and tyranny on countless occasions.[18] According to Spyro, Gill Grunt is the bravest Gillman he has ever met.[19] Their friendship is also viewed in The Beginning Trailer right at the very beginning when they were discussing on what they should do together for the day before the battle takes place. Although Gill Grunt's dreadful singing makes the young dragon's scales tremble, Spyro, like the other Skylanders, are just too fond of the blue Gillman to tell him the truth that he sounds like a bullfrog gargling stale jelly.

Trigger Happy

Other than Gill Grunt, Spyro is also best friends with Trigger Happy, having worked together with the gremlin since their days as the first few modern Skylanders. Their friendship is based on longevity and their shared experiences with each other.[18] The young dragon normally is confused by Trigger Happy's wacky nature and his way of handling bad guys.

Master Eon

Spyro is extremely loyal to the old Portal Master, who serves as Spyro's mentor. Unfortunately, ever since he had met Eon, Spyro had been afraid that one day the old Portal Master would fall to Kaos. His worst nightmare came to life in The Machine of Doom as a hallucination when Spyro was affected by the spores of the Fungus Rings of Despair. He was forced to watch Master Eon being tortured by Kaos, while the young dragon could do nothing to help his mentor.

As a result of learning from Master Eon, the old Portal Master's ways influenced Spyro and his behavior around his enemies, including his archenemy, Kaos. Spyro also encourages his fellow Skylanders to stay true to what Master Eon has taught them since day one.

Hex

Despite her dark past, Spyro doesn't doubt Hex's loyalties, but doesn't agree with her way of attempting to solve things without help.

Calliope

When Calliope was responsible for Malefor's return, Spyro was one of the two Skylanders who didn't express animosity towards the fairy. He notably was the one who defended her from Cynder's aggression, as Spyro knew that Malefor was behind Calliope's actions. He was confident that he and his friends would be able to escape their predicament with Calliope's help. During the Skylanders battle against Malefor at the Skylanders Academy, Spyro's trust in the fairy was rekindled when Calliope redeemed herself by pointing out Malefor's weakness, which not only caused Malefor's defeat but the restoration of the Skylanders' powers.

Kaos

Spyro Kaos

Spyro and Kaos arguing with each other in SuperChargers Issue #1

The villainous Portal Master, Kaos, is the archenemy of the Skylanders, including Spyro. The young dragon shudders at the thought of Kaos ruling Skylands and the entire universe, and he would do whatever it takes to stop the evil Portal Master from fulfilling his evil plans. Although Kaos was a joke at a basic level, at one point, Spyro underestimated Kaos's seriousness as a villain, and discovered the evil Portal Master's inner deviousness in The Machine of Doom, revealing to the young dragon that Kaos can be a dangerous adversary.

There were a few instances of Spyro saving Kaos when the evil Portal Master nearly gets himself hurt. During these moments, the young dragon considered leaving Kaos to his doom or letting him get injured. But as a Skylander, doing such things would make Spyro no better than Kaos himself[20], and the purple dragon ended up saving his archenemy. When Kaos was becoming 'hero of the hour' in Spyro Versus The Mega Monsters, Spyro refused to believe the evil Portal Master had turned over a new leaf, knowing that Kaos "is as evil as they come". This doubt was proven true when Kaos revealed his true colors in the end. Spyro had also shown signs of irritation when he was saved by Kaos more than once.

In Secret Agent Secrets, Spyro and Kaos are seen in a heated argument with one another, sometime after Kaos began staying at the Skylanders Academy as "Evil Consultant of Ultimate Evil". Knowing well of Kaos' evil deeds and devious nature, the purple dragon assumed Kaos was up to no good again and was trying to separate the Skylanders. Kaos demanded Spyro to listen to his orders since he was the self-appointed "Evil Consultant of Ultimate Evil" and claimed that he knew all the signs of impending evil. Eventually the two temporarily cooperated and worked out a plan when Buzz's team of Skylanders had disappeared while on a mission. However this alliance didn't last long as Kaos's inflated ego greatly infuriated Spyro, causing another argument to erupt between the two. Before a fight broke out, Mags stepped in and forced Spyro and Kaos to go into time-out in order for them to work out their problems. Knowing that the Skylanders Academy was depending on their leadership, Spyro apologized to Kaos for not giving him the respect he deserved. The purple dragon then offered to treat as an ally and put aside their differences since they were now on the same side.

Both Spyro and Kaos were then able cooperate without conflict, having finally agreed to work together and use their knowledge and leadership to help the Skylanders Academy survive. However their cooperation was short-lived as Kaos went back to his villainous ways in Skylanders: Imaginators.

Malefor

Spyro never met Malefor prior to his first encounter with the Dragon King, but was aware of Malefor's self-proclaimed status and had fought his minions in the past. He is confused by Malefor's claims of having previously fought Spyro, but the young dragon has no memory of ever facing Malefor other than knowing that Hex was the one who defeated the evil Dragon King.

Crash Bandicoot

Although the origins of their friendship is currently unknown, Aku Aku calls Spyro an old friend of Crash.

Dr. Neo Cortex

Spyro strongly insists Cortex fix the mess he made disrupting the good musical vibes on Wumpa Island. After a while though, the dragon feels that he's been giving the Doctor a hard time and compliments on Cortex's attempts to fix the bad vibes on the island.

Gameplay

As a magical purple dragon, Spyro has the ability to harness the power of the other elements, though he prefers to master fire. He can also charge at his enemies with his horns and knock down obstacles, even lighting them ablaze with the element of fire. Being a dragon, Spyro has the ability to fly. When energies of darkness are nearby, Spyro can use their power to transform into his dark alter ego - Dark Spyro.

In Skylanders: Battlecast, Spyro's abilities mostly stay the same, though with debuffing effects to some of them; however, he also gains the ability to brand enemies magically with the Sigil of the Dragon. His Special Ability is Dragon Breath, which attacks all enemies, and his signature Gear is the Ampli-fier, steel enhancements with engraved runes for his wings that power him and his allies up. His scrapped spell, Deep Breath, also would have allowed him to obtain new spells and temporary spell power, though at a high cost.

Stats

These are the starting and maximum Statistics for this Skylander in Skylanders: Spyro's Adventure.

  • Health: 280 (Lv. 10: 560)
  • Speed: 50 (Max: 98)
  • Armor: 18 (Max: 48)
  • Critical Hit: 30 (Max: 80)
  • Elemental Power: 25 (Max: 100)

These are the starting and maximum Statistics for this Skylander in Skylanders: Giants.

  • Health: (Lv. 15: )
  • Speed:
  • Armor:
  • Critical Hit:
  • Elemental Power:

These are the starting and maximum Statistics for this Skylander in Skylanders: Swap Force.

  • Health: (Lv. 20: )
  • Speed:
  • Armor:
  • Critical Hit:
  • Elemental Power:

These are the starting and maximum Statistics for this Skylander in Skylanders: Trap Team.

  • Health: (Lv. 20: )
  • Speed:
  • Armor:
  • Critical Hit:
  • Elemental Power:

These are the starting and maximum Statistics for this Skylander in Skylanders: SuperChargers.

  • Health: (Lv. 20: )
  • Speed:
  • Armor:
  • Critical Hit:
  • Elemental Power:

These are the starting and maximum Statistics for this Skylander in Skylanders: Imaginators.

  • Health: (Lv. 20: )
  • Attack: ?? (Lv. 20: ??)
  • Armor: ?? (Lv. 20: ??)
  • Speed: ?? (Lv. 20: ??)
  • Luck: ?? (Lv. 20: ??)

Warning: These stats are not used in any of the Skylander games. They are only listed for completeness reasons.

  • Strength: 60
  • Defense: 50
  • Agility: 90
  • Luck: 60

These are the starting and maximum Statistics for this Skylander in Skylanders: Giants.

  • Health: ??? (Lv. 15: ???)
  • Speed: ??
  • Armor: ??
  • Critical Hit: ??
  • Elemental Power: ??

These are the starting and maximum Statistics for this Skylander in Skylanders: Swap Force.

  • Health: ??? (Lv. 20: ???)
  • Speed: ??
  • Armor: ??
  • Critical Hit: ??
  • Elemental Power: ??

These are the starting and maximum Statistics for this Skylander in Skylanders: Trap Team.

  • Health: ??? (Lv. 20: ???)
  • Speed: ??
  • Armor: ??
  • Critical Hit: ??
  • Elemental Power: ??

These are the starting and maximum Statistics for this Skylander in Skylanders: SuperChargers.

  • Health: ??? (Lv. 20: ???)
  • Speed: ??
  • Armor: ??
  • Critical Hit: ??
  • Elemental Power: ??

These are the starting and maximum Statistics for this Skylander in Skylanders: Imaginators.

  • Health: ??? (Lv. 20: ???)
  • Attack: ?? (Lv. 20: ??)
  • Armor: ?? (Lv. 20: ??)
  • Speed: ?? (Lv. 20: ??)
  • Luck: ?? (Lv. 20: ??)

Warning: These stats are not used in any of the Skylander games. They are only listed for completeness reasons.

  • Strength: 75
  • Defense: 60
  • Agility: 100
  • Luck: 65

These are the starting and maximum Statistics for this Skylander in Skylanders: Swap Force.

  • Health: ??? (Lv. 20: ???)
  • Speed: ??
  • Armor: ??
  • Critical Hit: ??
  • Elemental Power: ??

These are the starting and maximum Statistics for this Skylander in Skylanders: Trap Team.

  • Health: ??? (Lv. 20: ???)
  • Speed: ??
  • Armor: ??
  • Critical Hit: ??
  • Elemental Power: ??

These are the starting and maximum Statistics for this Skylander in Skylanders: SuperChargers.

  • Health: ??? (Lv. 20: ???)
  • Speed: ??
  • Armor: ??
  • Critical Hit: ??
  • Elemental Power: ??

These are the starting and maximum Statistics for this Skylander in Skylanders: Imaginators.

  • Health: ??? (Lv. 20: ???)
  • Attack: ?? (Lv. 20: ??)
  • Armor: ?? (Lv. 20: ??)
  • Speed: ?? (Lv. 20: ??)
  • Luck: ?? (Lv. 20: ??)

Warning: These stats are not used in any of the Skylander games. They are only listed for completeness reasons.

  • Strength: 75
  • Defense: 60
  • Agility: 110
  • Luck: 65

Abilities

Basic Abilities
Spyro can defeat Rotting Robbies with his fireball attacks.
Soul Gem Ability
Requires Soul Gem from:
Crawling Catacombs

Wow Pow Ability

Requires Series 2 Spyro
View S3 >
Requires Mega Ram Spyro
< View S2
Dragon's Fire Charge
Spyro's Earth Pound
Fireslam!
Head Start!
Spyroprimarypower
Primary Ability
Spyro breathes balls of flame from his mouth, incinerating enemies.
Damage = 15.
Crit = 22.5.
Spyrosecondarypower
Secondary Ability
Spyro runs head down knocking over enemies with his horns.
Damage = 10.
Crit = 15.
Spyrosoulgempower
Price: 4000
Perform a devastating dive-bomb head smash while flying, damaging enemies all around you.
Damage = 50.
Crit = 75.
View Wow Pow
Spyrowowpowpower
Price: 5000
While flying, press Attack 2 to allow Spyro to shoot fireballs and perform a flaming slam.
Spyrowowpow2power
Price: 5000
Summon a magic worm ally at the end of your charge and send it after your enemies.
View Soul Gem
Basic Upgrades
Skylanders can buy new abilities from Persephone/Power Pods.
Long Range Raze Spyro's Flight Sprint Charge Triple Flameballs
Spyrobasicupgrade1
Price: 500
Enhancing Spyro's lung capacity, this ability lets Spyro shoot Flameballs that travel much farther than before.
Spyrobasicupgrade2
Price: 700
Spyro takes to the skies. Well, off the ground at least! Fly over water and move at great speed.
Spyrobasicupgrade3
Price: 900
Fitness counts. Spyro is able to charge for a longer distance with this upgrade.
Spyrobasicupgrade4
Price: 1200
Shoot 3 Flameballs instead of one.
Damage = 12.
Crit = 18.
Sheep Burner Spyro
View Blitz Spyro
This upgrade path lets you further develop your Flameball attacks.
Fire Shield Exploding Fireblast The Daybringer Flame
Spyropath1upgrade1
Price: 1700
This upgrade generates fire shields around Spyro when he uses his Flameball attack.
Damage = 5.
Crit = 7.5.
Spyropath1upgrade2
Price: 2200
Spyro's central Flameball ignites into an explosive force that not only does more damage but hits multiple enemies.
Damage = 20.
Crit = 30.
Spyropath1upgrade3
Price: 3000
Hold down your primary power button to build up this attack, which generates a flame so big and bright it is said to bring daylight to the sky.
Damage = 30.
Crit = 45.
Blitz Spyro
View Sheep Burner Spyro
This upgrade path lets you further develop your Charging attacks.
Stun Charge Comet Dash Ibex's Wrath Charge
Spyropath2upgrade1
Price: 1700
Enemies hit by Spyro's charge become temporarily stunned.
Spyropath2upgrade2
Price: 2200
A magic aura surrounds Spyro's horns imbuing them with extra power and damage that burns enemies in its path.
Damage = 18.
Crit = 27.
Spyropath2upgrade3
Price: 3000
Find Spyro's extra gear. With this upgrade, Spyro builds up speed and such a destructive force that it causes the very air around him to ignite into the magical form of fiery ibex horns.
Damage = 45.
Crit = 67.5.

Ampli-flier - Gear Dragon Dive Horns First
Ampli-flier - Gearcard

Common
While owner is active, you and your allies get +20 spell damage.

Dragon Divecard

Unknown
Bash an enemy character for 80 damage. Give it -80 power until your next turn.

Horns Firstcard

Unknown
Bash the active enemy for 100 damage. Swap in a random sideline enemy.


Sigil of the Dragon Spyromania Special Ability - Dragon Fire
Sigil of the Dragoncard

Unknown
Brand an enemy for 40 damage. Spells costs 1 less on your next turn.

Spyromaniacard

Unknown
Randomly blast your enemies for 140 damage. If an enemy is dealt 40 damage or more this way, destroy its gear.

Special Ability - Dragon Firecard

Common
Blast each enemy for 10 damage.


Deep Breath
Deep Breathcard

Rare
Gain 3 non-character spells. Next turn, Spyro has +30 spell damage.

Spyroheroability1

Dragon's Flame (Active)

1 enemy
Inflicts 78% of ATK as damage to 1 enemy, and grants the [Accuracy DOWN] 10% Effect for 2 turn(s) with a 40% chance when you attack accurately. Able to put the enemy in Knockdown Status.

Mana cost: 2
Cooldown: 3 seconds


Spyroheroability2

Fierce Charge (Active)

1 enemy
Inflicts 116% of ATK as damage to 1 enemy, and removes 1 buff effect when you attack accurately.

Mana cost: 2
Cooldown: 3 seconds


Spyroheroability3

Not A Chance! (Passive)

Grants the [Deflect DMG] 5% Effect for 1 turn(s) if you have 4+ Mana when the turn ends.

Mana cost:
Cooldown: 30 seconds

Skylanders can use abilities depending on their level.

Starting Powers

  • Dragon's Fire (Primary Attack): Press (Y) to shoot a fireball.
  • Horn Blast (Secondary Attack): Press (X) to release a blast of magical energy from Spyro's horns.

Upgrades

  • Spiky Sprint (requires level: 2): Sprint (A) into enemies to damage them with Spyro's horns.
  • Horn Havoc (requires level: 5): Hit an enemy with a Horn Blast (X) to charge Spyro's horns with energy. While his horns are charged, Spyro will deal extra damage when he shoots Dragon's Fire (Y) or Sprints (A) into enemies.
  • Fiery Frenzy (requires level: 8): Hold (Y) and then release to shoot a triple fireball. Hold (Y) longer before releasing to shoot a giant fireball with two fireballs beside it.

Mystic Seeker Scroll

Gain a 20% Damage bonus while in the Radiant Isles. The scroll for this upgrade can be found in Treetop Circle.
Legendary Spyro's Damage Scroll is located in Cinderstream Pass.

Quests

Basic Quests

  • Monster Masher: Defeat 1000 enemies.
  • Chow Hound: Eat 50 pieces of food.
  • Arena Artist: Complete an arena without taking any damage.
  • Battle Champ: Win 10 PvP matches.
  • Heroic Challenger: Complete a heroic challenge without taking any damage.

Elemental Quests

  • Elementalist: Cause 7500 elemental bonus damage.
  • Puzzle Power: Defeat 25 enemies with light puzzle beams.
  • Warp Whomper: Defeat 1 enemy within 10 seconds of using a teleporter.

Unique Quest

  • Full Charge: Collect 3 gold, eat 1 food item, and defeat 2 enemies in 1 Sprint Charge.

Basic Quests

  • Bad Guy Basher: Defeat 1000 enemies.
  • Fruit Frontiersman: Eat 15 fruit.
  • Flawless Challenger: Complete a non-Story Mode level at full health.
  • True Gladiator: Win 10 PVP matches.
  • Totally Maxed Out: Reach level 20 and purchase all Upgrades for this Skylander.

Elemental Quests

Unique Quest

  • Full Charge: Collect 3 gold, eat 1 food item, and defeat 2 enemies in 1 Sprint Charge.

Quotes

Cutscene Quotes

  • "I'd like to see you try, Kaos!"

Battle Cries

  • "All Fired Up!"
  • "To defend all!"
  • "Don't dare the dragon!"
  • "It's showtime!"
  • "Defend one and all!"
  • "Adventure calls!"
  • "For Skylands!"
  • "Never back down!"
  • "Born to battle!"
  • "Oh yeah!"
  • "Mess with the dragon, get the horns!"
  • "This dragon can't be beat!"
  • "Never had a doubt!"
  • "Up high!"
  • "You want some of this?"
  • "Yeah, I'm all fired up!"
  • "I knew I could do it!"
  • "Suh-weet!"
  • "Ready or not!" - When opening a barrier
  • "Chargin' through!" - When opening a barrier
  • "Let's do this!" - When entering an elemental gate
  • "That's what I'm talking about!" - When opening a treasure chest
  • "Er, every bit helps." - when opening a treasure chest
  • "Making Skylands proud!" - When checking stats
  • "Getting stronger!" - When checking stats
  • "Uh, are my horns sticking out?" - When putting on a hat
  • "I'm gonna look good!" - When putting on a hat
  • "A new name? Sweet!" - When given a nickname
  • "Alright, change is good!" - When given a nickname
  • "You know, this is like my 400th adventure, but who's counting?" - Unused idle line
  • "Why are we just standing here?" - Unused idle line

The Machine of Doom

  • "You told us not to underestimate him. I won't do it again."
  • "Just trying to save your life, that's all."
  • "Who's struck? Is it the ice ogres? Or the basilisks? Please don't say it's Kaos."
  • "Your plan was to make it blindingly obvious that you were after the Chattering Key, so that Eon sent us after it and you didn’t get it first."

Spyro versus The Mega Monsters

  • "Kaos is as evil as they come. This is a man who would give candy to a baby just so he could steal it back again."
  • "It's time you three picked on someone your own size!"
  • "It was a team effort, Master. It's always a team effort."
  • "I have a photographic memory. I never forget anything, and I've seen one of those before."
  • "Hey, fang features! Over here."

Stump Smash Crosses the Bone Dragon

  • "It's lucky for you I'm not like Kaos. None of us are. We could have finished you off, or left you behind, but we're Skylanders. We'd never do that. Master Eon taught us that lesson from day one. Do you understand?"

Trigger Happy Targets the Evil Kaos

  • "We're Skylanders! We're never helpless and we never give up!"
  • "Our powers may be gone, but surely we're more than just our abilities. It's what's in here that counts."

Champions

  • "The biggest part of succeeding anything... is believing in yourself."
  • "We knew we could overcome any obstacle in front of us. We believed in ourselves."

Return of the Dragon King

  • "Let's see how you like surprises, Frightbeard! Skylanders! Clear the decks!"
  • "I'm not letting you plunder another ship, Frightbeard! Your reign of terror is over!"
  • "Look, I know some Skylanders have given you a hard time in the past, but I've never doubted your loyalties."
  • "His name is Malefor, the self-crowned Undead Dragon King of Skylands. No one really knows where he came from, and I've never faced him directly, but I've fought his minions more times than I can count."
  • "Listen to me, both of you. I haven't given up, and neither should you. We aren't just going to sit here, but we can't do this without help. Isn't that right, Calliope?"
  • "Malefor might be powerful, Cynder, but we're Skylanders. That makes us more than a team, that makes us family. And that makes us unstoppable!"
  • "You heard me, Malefor! It's over! Unless you want a crash course in monster mashing, I suggest you turn tail and leave Skylander Academy forever!"
  • "Because we're not just a team, Malefor. We're a family. That's why you'll lose everytime. You know, assuming you ever make it back to Skylands."

Skylanders: Lost Islands

  • "Now that we have an Adventure Balloon we can rescue Silena. Let’s get to it!" - It’s Adventure Time! quest quote
  • "Way to go Portal Master – Silena is rescued! We can start building now!" - It’s Adventure Time! completion quote
  • "I’ll do what I can against evil. Just send me on an Adventure!" - The Great Purple Dragon quest quote
  • "We really burned those Trolls!" - The Great Purple Dragon completion quote
  • "If we keep harvesting Energy, we’ll be able to go on more adventures." - Recharging quest quote
  • "Look at those sparkling jars full of Energy! That will get the Adventure Balloon moving!" - Recharging completion quote
  • "Now that we’ve harvested some Energy, let’s put it to good use!" - Return of the Dragon quest quote

Skylanders: Battlecast Quotes

  • "Dragon time!" - scanned in
  • "Here we go!"
  • "Born to battle!" - Battle Introduction
  • "All fired up!"
  • "Let's do this!" - when selected
  • "I'll give it my all!"
  • "Ready to fight!" - swapping in
  • "Go time!"
  • "Time to recharge!" - swapping out
  • "Backing off now...!"
  • "Flying high!" - rank up
  • "I'm on a roll!"
  • "Fit for a dragon!" - Summoning a Gear
  • "All geared up!"
  • "For one and all!" - Summoning a Relic
  • "Oh yeah!"
  • "That's the way!" - randomly when casting spells
  • "Well done!"
  • "Power surge!" - Ampli-flier
  • "No stopping me now!"
  • "You're playing with fire!" - Spyromania
  • "Flames from the sky!"
  • "Leading the charge!" - Horns First
  • "Coming through!"
  • "Gotta work my magic!" - Sigil of the Dragon
  • "Let's see some magic!"
  • "Heads up!" - Dragon Dive
  • "Incoming!"
  • "Lights out!" - KOed an enemy
  • "Bringing the heat!"
  • "Not cool, not cool." - when defeated
  • "Dragon down..!"
  • "Just wait until next time." - defeat at end of battle
  • "Spyro will rise again!"
  • "Unstoppable!" - Victory
  • "Can't handle the horns!"
  • "Don't dare the dragon." - when poked
  • "Don't you have something better to do?!"
  • "I'm ready!"
  • "Better watch the horns..."
  • "Hey there."
  • "What's up?"

Commericial Quotes

  • "Skylanders! To battle!" - in Boomtime commercial
  • "Zook's gotta get through that gate." - in Blow It Up commercial
  • "What should we do today? We can go swimming, we can go to the lava pits, or we can go fishing...nah, that would be kinda weird since you're a fish..." - The Beginning Trailer
  • "What do you say we teach Big Head a little lesson?"
  • "Game on!"
  • "Let's rock and roll!''
  • "This fish ain't flopping around!" (in Gill Grunt's TV spot)

Character Trailers

See also

Gallery

Spyro/Gallery

Trivia

General

  • Throughout the games, Spyro's design features differ in gameplay and media, such as his horns, spines, and claw color.
    • During gameplay prior to Skylanders: Imaginators, Spyro's horns are short and curved, while in media and cutscene cinematics, his horns are longer.
    • In cinematics and trailers prior to Imaginators, Spyro's head spines are connected, while in the games, they are separated.
    • Although his second promotional art shows Spyro's claws are white respectively, in the final version of Spyro's Adventure, they are yellow. In later installments after Giants, and other media, Spyro's claws are permanently white.
  • In Spyro's Adventure, while Spyro's CGI version and toy form have two colors on his wings (with purple on top and completely yellow underneath), his in-game version doesn't possess that detail.
  • Before the Minis in Skylanders: Trap Team, Spyro was one of two Skylanders in the Console and 3DS Starter Packs that didn't have a Sidekick counterpart (the other being Ignitor).
  • In the Ruins of Skylanders: Spyro's Adventure there is a young Mabu named Quigley. If you use Spyro to talk to him he will say "Haven't I seen you somewhere before?" every once in a while. This could be a reference to Spyro being in other games.
  • In Skylanders: Giants, in Kaos' Kastle, there is a part of the level that you go though an empty pool. You must use bounce pads to get to the other edge. Once there, there will be a small building that looks like a shed that you must destory the stone wall to continue. On top of that building is an inner tube that looks like Spyro. There is bounce pad hidden behind the small shed. The inner tube is worth 100.
  • He is the only Console Starter Pack Skylander in Spyro's Adventure not to wield a weapon. He and Cynder are also the only dragons to come in a starter pack (although Bash was obtainable in the Mega Pack for Spyro's Adventure).
  • Out of all the Skylanders, Spyro is the most recognizable.
    • In the novels and comics, he is notable for being the most famous and legendary of all the Skylanders.[21][22]
    • Skylanders IDW comic writer, Ron Marz, mentioned that since Spyro is a popular character, he is included in a lot of the comics.[23]
  • According to the novel The Machine of Doom, Spyro was first found by Master Eon in Summer Forest, which is a homeworld featured in Spyro 2: Ripto's Rage!, the second game of the original Spyro series.
  • Out of all the Skylanders, Spyro has the most variants - Series 1, Dark, Legendary, Series 2, Series 3, Series 3 Dark, Mini, and Eon's Elite.
  • He and Stealth Elf are the only Skylanders to both have Dark, Legendary, Mini and Elite versions of themselves.
    • They are also the only two Skylanders to have two different Dark counterparts each.
      • They, along with Jet Vac are the only three Skylanders with an alt deco that also has an additional reposed counterpart.
  • In the Nintendo 3DS version of Skylanders: Swap Force, a large statue of Master Eon is seen in the center of the Skylands Museum with Spyro by his side.
    • There is also a cutout picture of Spyro near the Hat Collection in the Museum.
  • He, Whirlwind and Chop Chop are the only Skylanders with Elite counterparts who have not been reposed for Skylanders: SuperChargers.
    • He is also the only console starter pack Skylander from Spyro's Adventure who is not reposed for SuperChargers.
  • Despite being introduced in SWAP Force, Spyro’s worm ally present in his Series 3 Wow Pow resembles his model from prior Skylanders games.

Gameplay

  • He, Drobot and Trigger Happy are the only non-Fire elemental Skylanders who can defeat Rotting Robbies in Spyro's Adventure.
    • Spyro is the only one of these not of the Tech element.
    • Of the three, he's the only one who can defeat the robbies in any console. Drobot and Trigger Happy can only defeat them in the Wii version of Spyro's Adventure.
  • In Trap Team, Spyro's walking animation is more lively.

Voice Acting

Misc.

  • Spyro's adult character model for Spyro's Kingdom would later be used for Flavius in the Dragon's Peak Adventure Pack, but with a change in color from purple to red.
  • Toys For Bob, developer of Skylanders and the Spyro Reignited Trilogy, have stated in interviews that the Skylanders incarnation of Spyro is a different character entirely from classic Spyro.[24]
  • During the early Spyro's Kingdom phase of development, a slightly altered version of The Legend of Spyro design was used, possibly as a placeholder. This appears to have influenced the Skylanders design, as the angle of the artwork hides most of Spyro's snout and the orange leather behind his head crest.
  • His official catchphrase "All Fired Up!" is similar to Wind-Up's "All wound up!" and Gearshift's "All Geared Up!". Spyro is the only one of these not of the Tech element.
    • It is also shared with Trail Blazer. Coincidentally, both of their actions are linked with fire.
  • In Swap Force, Mega Ram Spyro's HUD portrait depicts him with scarlet wing membranes. In-game, however, his wings are the same bronze color as his horns and tail-tip.
  • Some of Skylanders Spyro's quotes can be heard or read within the promos or gameplay of Crash Team Rumble when playing as Classic Spyro.

References

  1. Josh Keaton's Twitter. (Date Posted - Nov. 29, 2011). Twitter.
  2. Matthew Mercer's Tweet. (Date Posted - Oct. 14, 2016). Twitter.
  3. Mike Stout Skylanders GDC Speech 2012 (w Paul Reiche), @2:58. (Date Posted - 2012). GDC Vault.
  4. The Secret Skylanders You’ve Never Seen. (Date Posted - Oct 18, 2012). Activision Blog.
  5. Cynder's Character Development in The Legend of Spyro and Skylanders. (Date Posted - Jan. 12, 2021). Magic Crafters - Spyro Fan Forum.
  6. Senior character Gameplay designer. (Date Posted - Jan. 12, 2021). Nat Loh Website.
  7. Spyro versus The Mega Monsters Physical Edition, page 37.
  8. Skylanders: The Complete Collection, page 113
  9. Skylanders: A Portal Master's Guide to Skylands, page 14
  10. Skylanders: Spyro versus The Mega Monsters, page 15
  11. Skylanders: The Machine of Doom, page 113
  12. Skylanders: Stump Smash Crosses the Bone Dragon, page 14
  13. Skylanders: Biting Back, page 5
  14. Skylanders: The Machine of Doom, Pages 5-6
  15. Skylanders Official Sticker Book: Meet the Skylanders, page 4-5
  16. Skylanders Official Sticker Book: Meet the Skylanders, page 80
  17. Skylanders: Book of Elements - Magic and Tech, page 16
  18. 18.0 18.1 Screenshot of Alex Ness answering a few fan questions
  19. Skylanders: The Machine of Doom, page 2
  20. Skylanders: Spyro versus The Mega Monsters, page 76
  21. Skylanders: Spyro versus The Mega Monsters, page 98
  22. Skylanders: Return of the Dragon King, Sprite Fight
  23. Ron Marz Tweet. (Date Posted - Aug. 30, 2015). Twitter.
  24. Spyro Reignited Trilogy Devs on Remastering Classics. (Date Posted - Apr 5, 2018). YouTube.

Skylanders: Spyro's Adventure
Lightning Rod - Sonic Boom - Warnado - Whirlwind
Skylanders: Giants
Jet-Vac - Swarm
Skylanders: Swap Force
Boom Jet - Free Ranger - Pop Thorn - Scratch
Skylanders: Trap Team
Blades - Fling Kong - Gusto - Thunderbolt
Skylanders: SuperChargers
Hurricane Jet-Vac - Stormblade
Skylanders: Imaginators
Air Strike - Bad Juju - Wild Storm
Minis / Eon's Elite
Breeze - Pet-Vac / Elite Whirlwind
Alt Decos
Egg Bomber Air Strike - Legendary Blades - Legendary Free Ranger - Legendary Hurricane Jet-Vac
Legendary Jet-Vac - Mystical Bad Juju - Polar Whirlwind - Power Punch Pet-Vac
Lost Islands Alter Egos
Buttered Pop Thorn - Gourmet Gusto

Skylanders: Trap Team
Blackout - Knight Mare
Skylanders: SuperChargers
Nightfall
Skylanders: Imaginators
Hood Sickle - Starcast
Alt Deco
Steel Plated Hood Sickle
Ring of Heroes Alter Egos
Shadow King Pen - Shadow Spitfire - Shadow Spyro

Skylanders: Spyro's Adventure
Bash - Dino-Rang - Prism Break - Terrafin
Skylanders: Giants
Crusher - Flashwing
Skylanders: Swap Force
Doom Stone - Rubble Rouser - Scorp - Slobber Tooth
Skylanders: Trap Team
Fist Bump - Head Rush - Rocky Roll -Wallop
Skylanders: SuperChargers
Shark Shooter Terrafin - Smash Hit
Skylanders: Imaginators
Barbella - Golden Queen - Tri-Tip
Minis / Eon's Elite
Bop - Terrabite / Elite Dino-Rang - Elite Terrafin
Alt Decos
Dark Golden Queen - Dark Slobber Tooth - Granite Crusher - Jade Flashwing
Legendary Bash - Legendary Tri-Tip - Nitro Head Rush - Steel Plated Smash Hit
Lost Islands Alter Egos
Birthday Bash - Rocky Egg Roll - Sundae Slobber Tooth

Skylanders: Trap Team
Knight Light - Spotlight
Skylanders: SuperChargers
Astroblast
Skylanders: Imaginators
Aurora - Blaster-Tron
Alt Decos
Legendary Astroblast - Solar Flare Aurora
Ring of Heroes Alter Egos
Light Flashwing - Light Hex - Light Jet-Vac

Other Skylanders

Skylanders: Imaginators
Kaos - Imaginators

Novels
Advertisement