- “Boom Shock-A-Laka!”
- —Double Trouble's official catchphrase
Double Trouble is a magical tiki-masked sorcerer Skylander in the Skylanders franchise. He has a purple counterpart called Royal Double Trouble, who is available in the Starter Pack of Skylanders: Battlegrounds.
Background
Personality
A loner at heart, Double Trouble discovered the joys of companionship through his clones. Always upbeat, the spirited shaman is a bundle of unearthly Eldritch energy.[2]
Biography
Double Trouble was an adept spellcaster. On an expedition to find exotic ingredients for his potions, he traveled in search of a rare lily that was said to multiply the power of any spell. So thrilled was he when he found it, Double Trouble instantly ate the plant and performed a spell. Suddenly, there was a loud pop… then another… and another – until Double Trouble was surrounded by exact copies of himself. As it turned out, he had misunderstood the details about exactly what would multiply. But it didn’t matter, for he quickly realized the clones were delightful companions… never mind that they were only half his size and would explode on contact.
Story
History
Double Trouble once lived all on his lonesome in a tropical Skylands rainforest. Here, he foraged for rare roots and exotic plants for his potions. During one such forage, the solitary sorcerer discovered the Whispering Water Lily, a wondrous plant said to multiply the strength of any spell. Straight away, he tried it out. He greedily gobbled the lily down, and then... Belch! Gurgle! Pop! Three tiny copies of himself appeared from nowhere. It seemed that he had slightly misunderstood the lily's powers. Luckily, his clones were charming, clever and cute - and he could certainly do with companionship. There was just one drawback: the clones had an annoying tendency to explode on contact. Still, they turned out to be exactly what Master Eon was looking for, so the hallowed one wasted no time in making Double Trouble a Skylander.[3]
Double Trouble was the one who discovered Zoo Lou and saw his potential after the furry shaman drove off the trolls that had invaded his homeland.
Lightning Rod Faces the Cyclops Queen
Double Trouble was on board Flynn's balloon with Hugo and Warrior Librarian, Squirmgrub, when they were on their way to the Storm Titan Games to inform Master Eon of the location of the next segment to the Mask of Power. However Lightning Rod's stray hammer crashed into the air balloon, causing it to spiral out of control. The passengers were saved from the crash by Drobot, and Hugo afterwards informed Eon of the next fragment to the Mask of Power.
Despite not being able to communicate with the other characters, Master Eon and Pop Fizz are both able to understand what Double Trouble is saying. The shaman was sent to Tempest Towers with Lightning Rod, Drobot, Pop Fizz, Cali, and Flynn to retrieve the Air fragment that was believed to be a Land Whale. Along the way, Double Trouble's clone managed to sneak on board Kaos's Drow zeppelin after the evil Portal Master captured Cali for the path to Tempest Towers. It is revealed the shaman can see through the eyes of his doubles. Once the Skylanders managed to get to Tempest Towers before Kaos, Double Trouble and Flynn were left outside the city wall to keep an eye out for Kaos.
While Kaos attempted to enter the Cyclops city, Double Trouble and Flynn snuck on aboard the Drow zeppelin to rescue Cali just before the evil Portal Master and his army of Drow engaged in an all-out battle with the Cyclops Queen and her army. With Flynn's help, Double Trouble and Cali took control over Kaos's Drow zeppelin to use as a way to get off the island, while Kaos and his Drow forces pursued the escaped Land Whale on foot. It was soon revealed that the Air segment wasn't the Land Whale, but one of the city's towers as it is made from the heaviest stone in Skylands, the opposite of the Air element. The Skylanders were able to carry the tower back to the Eternal Archive thanks to a supersized Lightning Rod, and celebrated their victory. However they were unaware that they was a traitor in their mist, revealing the locations of the fragment to the Mask of Power to Kaos: Squirmgrub.
Skylanders: Spyro's Adventure
There are three things that would have been running through Double Trouble's mind during his frozen state: Magic, Magic, and Magic! That's right! This masked, magical guru has spent so long thinking about the subject that he's hardly ever made a friend in his life. Aww![4]
Gameplay
As a result from eating the Whispering Water Lily, the bewitched bloom gave Double Trouble the power to create exploding clones of himself, which seek out foes before they explode. Double Trouble's primary attack is shooting beams of energy from his eldritch staff. Double Trouble can even summon magical spheres to rain down which explode like bombs. His Soul Gem allows him to fly over water. In Lightning Rod Faces the Cyclops Queen, it was shown that he could also use the beams from his eldritch staff to levitate objects, as he was able to raise an anchor with it. Double Trouble could see through the eyes of his clones, and even delay his double's explosions for a while, allowing him to use them as helpers.
Stats
These are the starting and maximum Statistics for this Skylander in the Skylanders games.
- Health: 240 (max. 480)
- Speed: 35 (max. 83)
- Armor: 18 (max. 48)
- Critical Hit: 50 (max. 100)
- Elemental Power: 32 (max. 82)
Warning: These stats are not used in any of the Skylander games. They are only listed for completeness reasons.
- Strength: 75
- Defense: 50
- Agility: 30
- Luck: 90
These are the starting and maximum Statistics for this Skylander in the Skylanders games.
- Health: ???
- Speed: ??
- Armor: ??
- Critical Hit: ??
- Elemental Power: ??
Warning: These stats are not used in any of the Skylander games. They are only listed for completeness reasons.
- Strength: 90
- Defense: 60
- Agility: 30
- Luck: 100
Abilties
Basic Abilities These abilities are available from the start of the game. |
Wow Pow Ability
| ||||||
Eldritch Beam | Conjure Exploding Double |
Waterwalker
Triple Trouble!
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Primary Ability Press and hold the primary power button to fire beam of energy that locks onto targets. Damage = 10. Crit = 15. |
Secondary Ability Summon a mindless double that seeks out enemies and explodes. Damage = ??? Crit = ??? x 1.5. |
Price: 4000
Can fly over water. In Swap Force: Double Trouble now hovers over hazards and gains increased speed in Water Power Zones.
| |||||
Basic Upgrades Skylanders can buy new abilities from Persephone/Power Pods. | |||||||
Arcane Eldritch Beam | Conjure Unstable Double | Summon Magic Bomb | Advanced Construct Techniques | ||||
Price: 500 Eldritch Beam attack does increased damage. Damage = 15. Crit = 22.5. |
Price: 700 Exploding Doubles do increased damage. Damage = 23. Crit = 34.5. |
Price: 900 Summon a Magic Bomb. Damage = 50. Crit = 75. |
Price: 1200 Have up to 3 Exploding Doubles active at any given time. |
Channeler |
|
Extended Eldritch Beam | Magical Cataclysm | Magic Armageddon | ||
Price: 1700 Eldritch Beam has longer range and does extra damage. Damage = 20. Crit = 30. |
Price: 2200 Magic Bombs do increased damage. Damage = 65. Crit = 97.5. |
Price: 3000 Fire off repeated Magic Bombs. Damage = 65 x 3 (195). Crit = 97.5 x 3 (292.5). |
Conjuror |
|
Imbue Construct | Rocket Powered Doubles | Spirit Construct | ||
Price: 1700 Shoot an Exploding Double and it increases in size and damage. Damage = 33. Crit = 49.5. |
Price: 2200 Exploding doubles launch themselves at enemies and do extra damage. Damage = 49. Crit = 73.5. |
Price: 3000 Exploding Doubles form automatically when enemies are defeated. |
Skylanders can use abilities depending on their level.
Starting Powers
- Lightning Staff (Primary Attack): Hold (Y) to cast an electric bolt from Double Trouble's staff. Double Trouble can move while casting.
- Double Up (Secondary Attack): Press (X) to conjure a Double. They will first appear as energy orbs that damage enemies. Then, they will transform into tiny projections of Double Trouble, seek out nearby enemies, and explode on contact.
Upgrades
- Frigidouble (requires level: 3): When Double Trouble conjures his Doubles (X), every other Double will be enchanted with ice. These Frigidoubles will stun enemies with a cold blast when they explode.
- Bolt Burst (requires level: 6): When Double Trouble begins casting an electric bolt (Y), a burst of energy will strike the ground where his bolt hits, damaging nearby enemies. This burst takes a few seconds to recharge.
- Double Double (requires level: 9): Hold (X) and then release to conjure a double-sized Double that deals more damage.
Mystic Seeker Scroll
- Gain a 20% Damage bonus while in the Radiant Isles. The scroll for this upgrade can be found in Galecrack Castle.
Quests
Basic Quests
- Monster Masher: Defeat 1000 enemies.
- Chow Hound: Eat 50 pieces of food.
- Arena Artist: Complete an arena without taking any damage.
- Battle Champ: Win 10 PvP matches.
- Heroic Challenger: Complete a heroic challenge without taking any damage.
Elemental Quests
- Elementalist: Cause 7500 elemental bonus damage.
- Puzzle Power: Defeat 25 enemies with light puzzle beams.
- Warp Whomper: Defeat 1 enemy within 10 seconds of using a teleporter.
Unique Quest
- Big Bomb Trouble: Defeat 10 enemies with one Magic Bomb attack.
Basic Quests
- Bad Guy Basher: Defeat 1000 enemies.
- Fruit Frontiersman: Eat 15 fruit.
- Flawless Challenger: Complete a non-Story Mode level at full health.
- True Gladiator: Win 10 PVP matches.
- Totally Maxed Out: Reach level 20 and purchase all Upgrades for this Skylander.
Elemental Quests
- Elementalist: Deal 7500 elemental bonus damage.
- Puzzle Power: Push a Laser Puzzle Beam to defeat an enemy.
- Mage Rivalry: Defeat a total of 25 Cyclops Gazermages or Cyclops Sleetthrowers.
Unique Quest
- Big Bomb Trouble: Defeat 10 enemies with one Magic Bomb Summoning.
Quotes
Battle Cries
- "Boom Shock-A-Locka!"
- "Ooga booga boo!"
- "Hah ooga good!"
- "Ooga ba booooga, ooga ba booooga, ooga ba boooga, ooga ba boo!" (to the tune of Richard Wagner's Ride of the Valkyries)
- "Ooga booga booga!"
- "Ooga booga booga boooo!"
- "Ooga ooga comin' throoga!" - When opening a barrier
- "Open booga!" - When opening a barrier
- "Ooga booga check it out booga!" - When entering an elemental gate
- "Level ooga up booga!" - When leveling up
- "Ooga ba-booga up!" - When leveling up
- "Ooga ooga riches!" - When opening a treasure chest
- "Booga treasure!" - When opening a treasure chest
- "Mmmbooga alright!" - When viewing stats
- "Ooga booga oh yeah!" - When viewing stats
- "Ooga booga lookin' gooba!" - When putting on a hat
- "Ooga booga looks goodooga!" - When putting on a hat
- "Ooga booga like it!" - when given a nickname
- "Ooga? Ok booga." - when given a nickname
- "Shwooga booga booga let's go booga booga!" - Unused idle line
- "Ooga booga not doin' muchabooga..." - Unused idle line
Character Trailers
See Also
Gallery
Trivia
- When Double Trouble hits a sheep with his Eldritch Beam, the sheep will change color.
- The eyes on Double Trouble's mask blink, therefore they are his real eyes.
- In Skylanders: Spyro's Adventure, Swap Force, Trap Team, SuperChargers and Imaginators, the mouth on Double Trouble's mask opens while he says his catchphrase, meaning that his mask could potentially be his actual face.
- Double Trouble is one of many Skylanders who can summon helpers (others include Sonic Boom, Warnado, Terrafin, Eye-Brawl, and Hot Head).
- He is one of three original Skylanders who can fly without the use of wings or jetpacks (the others being Warnado and Hex).
- Series 2 Double Trouble has the Arcane Eldritch Beam upgrade, giving him an axe-like staff. Also, in his Series 2 figure form, he has a mini double by his side. He and Sonic Boom are the only two Skylanders in their Series 2 figure to have helpers by their sides.
- Double Trouble has a unique figure available in the Skylanders: Battlegrounds starter pack, which is identical to his Series 1 counterpart, but with an orange base. In the game, it is treated as a Series 2 character.
- This is also represented on the included stat card, showing his Series 1 artwork.
- His Royal counterpart is an Alt Deco of this figure.
- Next to Series 2 Double Trouble's health bar in Skylanders: Giants, he has Series 1 Double Trouble's card picture.
- Sometimes, Double Trouble will sing his "Ooga Booga" quote in a style of Ride of the Valkyries.
- In Giants, Double Trouble's clones will say the same quotes Double Trouble uses but in a fast and high pitched tone.
- Because Swap Force has excluded the ability to swim, Double Trouble, Zap and Stump Smash's soul gems have changed.
- It appears Double Trouble can perform a little bit of telekinesis, as seen in his stats screen animation of Skylanders: Giants.
- His catchphrase, "Boom Shock-A-Lacka!" is a pun on Marv Albert and Tim Kitzrow's NBA Jam catchphrase "Boomshackalacka!" That phrase was also seen in the film Muppet Treasure Island and Robot Chicken.
- He is similar to Mumbo Jumbo from the Banjo-Kazooie series, both are unidentified beings who are skilled on using magic.
- Double Trouble was originally meant to be a more traditional-like wizard who could summon garden gnomes. He was scrapped due to lack of appeal for the target audience [5]
- The scrapped wizard was later reworked into the bystander, Haldor.
- Series 2 Double Trouble's artwork can be seen in the Season 1 intro of the Skylanders Academy TV series within The Book of Skylanders.
- Although he didn't fully appear in Skylanders: Ring of Heroes, Double Trouble could be seen in a banner in the Event section of the game. Before the game's closure, full concept art of his Awakened Form was released.
References
- ↑ Skylanders: Portal Casters 10th Anniversary Celebration Pt. 5 - Alex Ness. (Date Posted - Oct 16, 2021). YouTube.
- ↑ Skylanders Universe: The Complete Collection, page 114
- ↑ Skylanders Official Sticker Book, page 6
- ↑ Skylanders: Book of Elements - Magic and Tech, page 17
- ↑ Skylanders: Spyro's Adventure DEVELOPER COMMENTARY - Episode 1: Studio Head, Paul Reiche. (Date Posted - Jan 25, 2020). YouTube