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“Boom Shock-A-Laka!”
    —Double Trouble's official catchphrase

Double Trouble is a magical tiki-masked sorcerer Skylander in the Skylanders series. He has a purple counterpart called Royal Double Trouble, who is available in the Starter Pack of Skylanders: Battlegrounds.



A loner at heart, Double Trouble discovered the joys of companionship through his clones. Always upbeat, the spirited shaman is a bundle of unearthly Eldritch energy. [2]


Double Trouble was an adept spellcaster. On an expedition to find exotic ingredients for his potions, he traveled in search of a rare lily that was said to multiply the power of any spell. So thrilled was he when he found it, Double Trouble instantly ate the plant and performed a spell. Suddenly, there was a loud pop… then another… and another – until Double Trouble was surrounded by exact copies of himself. As it turned out, he had misunderstood the details about exactly what would multiply. But it didn’t matter, for he quickly realized the clones were delightful companions… never mind that they were only half his size and would explode on contact.



Double Trouble once lived all on his lonesome in a tropical Skylands rainforest. Here, he foraged for rare roots and exotic plants for his potions. During one such forage, the solitary sorcerer discovered the Whispering Water Lily, a wondrous plant said to multiply the strength of any spell. Straight away, he tried it out. He greedily gobbled the lily down, and then... Belch! Gurgle! Pop! Three tiny copies of himself appeared from nowhere. It seemed that he had slightly misunderstood the lily's powers. Luckily, his clones were charming, clever and cute - and he could certainly do with companionship. There was just one drawback: the clones had an annoying tendency to explode on contact. Still, they turned out to be exactly what Master Eon was looking for, so the hallowed one wasted no time in making Double Trouble a Skylander.[3]

Double Trouble was the one who discovered Zoo Lou and saw his potential after the furry shaman drove off the trolls that had invaded his homeland.

Lightning Rod Faces the Cyclops Queen

Double Trouble and Hugo disoriented from the balloon crash.

Double Trouble was on board Flynn's balloon with Hugo and Warrior Librarian, Squirmgrub, when they were on their way to the Storm Titan Games to inform Master Eon of the location of the next segment to the Mask of Power. However Lightning Rod's stray hammer crashed into the air balloon, causing it to spiral out of control. The passengers were saved from the crash by Drobot, and Hugo afterwards informed Eon of the next fragment to the Mask of Power.

Despite not being able to communicate with the other characters, Master Eon and Pop Fizz are both able to understand what Double Trouble is saying. The shaman was sent to Tempest Towers with Lightning Rod, Drobot, Pop Fizz, Cali, and Flynn to retrieve the Air fragment that was believed to be a Land Whale. Along the way, Double Trouble's clone managed to sneak on board Kaos's Drow zeppelin after the evil Portal Master captured Cali for the path to Tempest Towers. It is revealed the shaman can see through the eyes of his doubles. Once the Skylanders managed to get to Tempest Towers before Kaos, Double Trouble and Flynn were left outside the city wall to keep an eye out for Kaos. 

While Kaos attempted to enter the Cyclops city, Double Trouble and Flynn snuck on aboard the Drow zeppelin to rescue Cali just before the evil Portal Master and his army of Drow engaged in an all-out battle with the Cyclops Queen and her army. With Flynn's help, Double Trouble and Cali took control over Kaos's Drow zeppelin to use as a way to get off the island, while Kaos and his Drow forces pursued the escaped Land Whale on foot. It was soon revealed that the Air segment wasn't the Land Whale, but one of the city's towers as it is made from the heaviest stone in Skylands, the opposite of the Air element. The Skylanders were able to carry the tower back to the Eternal Archive thanks to a supersized Lightning Rod, and celebrated their victory. However they were unaware that they was a traitor in their mist, revealing the locations of the fragment to the Mask of Power to Kaos: Squirmgrub.

Skylanders: Spyro's Adventure

There are three things that would have been running through Double Trouble's mind during his frozen state: Magic, Magic, and Magic! That's right! This masked, magical guru has spent so long thinking about the subject that he's hardly ever made a friend in his life. Aww![4]


As a result from eating the Whispering Water Lily, the bewitched bloom gave Double Trouble the power to create exploding clones of himself, which seek out foes before they explode. Double Trouble's primary attack is shooting beams of energy from his eldritch staff. Double Trouble can even summon magical spheres to rain down which explode like bombs. His Soul Gem allows him to fly over water. In Lightning Rod Faces the Cyclops Queen, it was shown that he could also use the beams from his eldritch staff to levitate objects, as he was able to raise an anchor with it. Double Trouble could see through the eyes of his clones, and even delay his double's explosions for a while, allowing him to use them as helpers.


These are the starting and maximum Statistics for this Skylander in the Skylanders games.

  • Health: 250 (max. 500)
  • Speed: 35 (max. 83)
  • Armor: 18 (max. 48)
  • Critical Hit: 50 (max. 100)
  • Elemental Power: 32 (max. 82)

Warning: These stats are not used in any of the Skylander games. They are only listed for completeness reasons.

  • Strength: 75
  • Defense: 50
  • Agility: 30
  • Luck: 90

These are the starting and maximum Statistics for this Skylander in the Skylanders games.

  • Health: ??? (max. 0)
  • Speed: ?? (max. 48)
  • Armor: ?? (max. 30)
  • Critical Hit: ?? (max. 50)
  • Elemental Power: ?? (max. 50)

Warning: These stats are not used in any of the Skylander games. They are only listed for completeness reasons.

  • Strength: 90
  • Defense: 60
  • Agility: 30
  • Luck: 100


Basic Abilities
These abilities are available from the start of the game.
Soul Gem Ability
Requires Soul Gem from:
Lair of Kaos

Wow Pow Ability
Requires Series 2 Double Trouble

Eldritch Beam Conjure Exploding Double
Triple Trouble!
Double Troubleprimarypower.png
Primary Ability
Press and hold the primary power button to fire beam of energy that locks onto targets.
Double Troublesecondarypower.png
Secondary Ability
Summon a mindless double that seeks out enemies and explodes.
Double Troublesoulgempower.png
Price: 4000
Can fly over water.
In Swap Force: Double Trouble now hovers over hazards and gains increased speed in Water Power Zones.
View Wow Pow
Double Troublewowpowpower.png
Price: 5000
Eldritch Beam splits off into three separate beams when it locks on an enemy.
View Soul Gem
Basic Upgrades
Skylanders can buy new abilities from Persephone/Power Pods.
Arcane Eldritch Beam Conjure Unstable Double Summon Magic Bomb Advanced Construct Techniques
Double Troublebasicupgrade1.png
Price: 500
Eldritch Beam attack does increased damage.
Double Troublebasicupgrade2.png
Price: 700
Exploding Doubles do increased damage.
Double Troublebasicupgrade3.png
Price: 900
Summon a Magic Bomb.
Double Troublebasicupgrade4.png
Price: 1200
Have up to 3 Exploding Doubles active at any given time.
View Conjuror
This upgrade path lets Double Trouble further develop his Eldritch Beam and Magic Bombs.
Extended Eldritch Beam Magical Cataclysm Magic Armageddon
Double Troublepath1upgrade1.png
Price: 1700
Eldritch Beam has longer range and does extra damage.
Double Troublepath1upgrade2.png
Price: 2200
Magic Bombs do increased damage.
Double Troublepath1upgrade3.png
Price: 3000
Fire off repeated Magic Bombs.
View Channeler
This upgrade path lets Double Trouble further develop his skills with Exploding Doubles.
Imbue Construct Rocket Powered Doubles Spirit Construct
Double Troublepath2upgrade1.png
Price: 1700
Shoot an Exploding Double and it increases in size and damage.
Double Troublepath2upgrade2.png
Price: 2200
Exploding doubles launch themselves at enemies and do extra damage.
Double Troublepath2upgrade3.png
Price: 3000
Exploding Doubles form automatically when enemies are defeated.

Skylanders can use abilities depending on their level.

Starting Powers

  • Lightning Staff (Primary Attack): Hold (Y) to cast an electric bolt from Double Trouble's staff. Double Trouble can move while casting.
  • Double Up (Secondary Attack): Press (X) to conjure a Double. They will first appear as energy orbs that damage enemies. Then, they will transform into tiny projections of Double Trouble, seek out nearby enemies, and explode on contact.


  • Frigidouble (requires level: 3): When Double Trouble conjures his Doubles (X), every other Double will be enchanted with ice. These Frigidoubles will stun enemies with a cold blast when they explode.
  • Bolt Burst (requires level: 6): When Double Trouble begins casting an electric bolt (Y), a burst of energy will strike the ground where his bolt hits, damaging nearby enemies. This burst takes a few seconds to recharge.
  • Double Double (requires level: 9): Hold (X) and then release to conjure a double-sized Double that deals more damage.

Mystic Seeker Scroll

Gain a 20% Damage bonus while in the Radiant Isles. The scroll for this upgrade can be found in Galecrack Castle.


Basic Quests

  • Monster Masher: Defeat 1000 enemies.
  • Chow Hound: Eat 50 pieces of food.
  • Arena Artist: Complete an arena without taking any damage.
  • Battle Champ: Win 10 PvP matches.
  • Heroic Challenger: Complete a heroic challenge without taking any damage.

Elemental Quests

  • Elementalist: Cause 7500 elemental bonus damage.
  • Puzzle Power: Defeat 25 enemies with light puzzle beams.
  • Warp Whomper: Defeat 1 enemy within 10 seconds of using a teleporter.

Unique Quest

  • Big Bomb Trouble: Defeat 10 enemies with one Magic Bomb attack.

Basic Quests

  • Bad Guy Basher: Defeat 1000 enemies.
  • Fruit Frontiersman: Eat 15 fruit.
  • Flawless Challenger: Complete a non-Story Mode level at full health.
  • True Gladiator: Win 10 PVP matches.
  • Totally Maxed Out: Reach level 20 and purchase all Upgrades for this Skylander.

Elemental Quests

Unique Quest

  • Big Bomb Trouble: Defeat 10 enemies with one Magic Bomb Summoning.


Battle Cries

  • "Boom Shock-A-Locka!"
  • "I ooga good!"
  • "Ooga ooga comin' througa!"
  • "Ooga ga booooga! Ooga ga booooga! Ooga ga boo! Ga boo ooga!"
  • "Open booga!"
  • "Ooga booga looks goodooga!"
  • "Ooga booga lookin' gooda!"
  • "Ooga booga oh yeah!"
  • "Booga all right!"
  • "Ooga booga riches!" - when opening a treasure chest
  • "Ooga booga check it out booga!" - when in Elemental Zone
  • "Ooga booga like it!" - when given a nickname
  • "Ooga? Ok booga." - when given a nickname

Character Trailers

See Also


Double Trouble/Gallery


  • When Double Trouble hits a sheep with his Eldritch Beam, the sheep will change color.
  • The eyes on Double Trouble's mask blink, therefore they are his real eyes.
    • In Skylanders: Spyro's Adventure, Swap Force, Trap Team', SuperChargers and Imaginators, the mouth on Double Trouble's mask opens while he says his catchphrase, meaning that his mask could potentially be his actual face.
  • Double Trouble is one of many Skylanders who can summon helpers (others include Sonic Boom, Warnado, Terrafin, Eye-Brawl, and Hot Head).
  • He is one of three original Skylanders who can fly without the use of wings or jetpacks (the others being Warnado and Hex).
  • Series 2 Double Trouble has the Arcane Eldritch Beam upgrade, giving him an axe-like staff. Also, in his Series 2 figure form, he has a mini double by his side. He and Sonic Boom are the only two Skylanders in their Series 2 figure to have helpers by their sides.
  • Double Trouble has a unique figure available in the Skylanders: Battlegrounds starter pack, which is identical to his Series 1 counterpart, but with an orange base. In the game, it is treated as a Series 2 character.
    • This is also represented on the included stat card, showing his Series 1 artwork.
    • His Royal counterpart is an Alt Deco of this figure.
  • Next to Series 2 Double Trouble's health bar in Skylanders: Giants, he has Series 1 Double Trouble's card picture.
  • Sometimes, Double Trouble will sing his "Ooga Booga" quote in a style of Ride of the Valkyries.
  • In Giants, Double Trouble's clones will say the same quotes Double Trouble uses but in a fast and high pitched tone.
  • Because Swap Force has excluded the ability to swim, Double Trouble, Zap and Stump Smash's soul gems have changed.
  • It appears Double Trouble can perform a little bit of telekinesis, as seen in his stats screen animation of Skylanders: Giants.
  • His catchphrase, "Boom Shock-A-Lacka!" is a pun on Marv Albert and Tim Kitzrow's NBA Jam catchphrase "Boomshackalacka!" That phrase was also seen in the film Muppet Treasure Island and Robot Chicken.
  • He is similar to Mumbo Jumbo from the Banjo-Kazooie series, both are unidentified beings who are skilled on using magic.

Double Trouble's cameo in Skylanders: Ring of Heroes

  • Double Trouble was originally meant to be a more traditional-like wizard who could summon garden gnomes. He was scrapped due to lack of appeal for the target audience [5]
    • The scrapped wizard was later reworked into the bystander, Haldor.
  • Series 2 Double Trouble's artwork can be seen in the Season 1 intro of the Skylanders Academy TV series within The Book of Skylanders.
  • Although he didn't fully appear in Skylanders: Ring of Heroes, Double Trouble could be seen in a banner in the Event section of the game. Before the game's closure, full concept art of his Awakened Form was released.


  1. Skylanders: Portal Casters 10th Anniversary Celebration Pt. 5 - Alex Ness
  2. Skylanders Universe: The Complete Collection, page 114
  3. Skylanders Official Sticker Book, page 6
  4. Skylanders: Book of Elements - Magic and Tech, page 17
  5. Skylanders: Spyro's Adventure DEVELOPER COMMENTARY - Episode 1: Studio Head, Paul Reiche

Skylanders: Spyro's Adventure
Lightning Rod - Sonic Boom - Warnado - Whirlwind
Skylanders: Giants
Jet-Vac - Swarm
Skylanders: Swap Force
Boom Jet - Free Ranger - Pop Thorn - Scratch
Skylanders: Trap Team
Blades - Fling Kong - Gusto - Thunderbolt
Skylanders: SuperChargers
Hurricane Jet-Vac - Stormblade
Skylanders: Imaginators
Air Strike - Bad Juju - Wild Storm
Minis / Eon's Elite
Breeze - Pet-Vac / Elite Whirlwind
Alt Decos
Egg Bomber Air Strike - Legendary Blades - Legendary Free Ranger - Legendary Hurricane Jet-Vac
Legendary Jet-Vac - Mystical Bad Juju - Polar Whirlwind - Power Punch Pet-Vac
Lost Islands Alter Egos
Buttered Pop Thorn - Gourmet Gusto

Skylanders: Trap Team
Blackout - Knight Mare
Skylanders: SuperChargers
Skylanders: Imaginators
Hood Sickle - Starcast
Alt Deco
Steel Plated Hood Sickle
Ring of Heroes Alter Egos
Shadow King Pen - Shadow Spitfire - Shadow Spyro

Skylanders: Spyro's Adventure
Bash - Dino-Rang - Prism Break - Terrafin
Skylanders: Giants
Crusher - Flashwing
Skylanders: Swap Force
Doom Stone - Rubble Rouser - Scorp - Slobber Tooth
Skylanders: Trap Team
Fist Bump - Head Rush - Rocky Roll -Wallop
Skylanders: SuperChargers
Shark Shooter Terrafin - Smash Hit
Skylanders: Imaginators
Barbella - Golden Queen - Tri-Tip
Minis / Eon's Elite
Bop - Terrabite / Elite Dino-Rang - Elite Terrafin
Alt Decos
Dark Golden Queen - Dark Slobber Tooth - Granite Crusher - Jade Flashwing
Legendary Bash - Legendary Tri-Tip - Nitro Head Rush - Steel Plated Smash Hit
Lost Islands Alter Egos
Birthday Bash - Rocky Egg Roll - Sundae Slobber Tooth

Skylanders: Trap Team
Knight Light - Spotlight
Skylanders: SuperChargers
Skylanders: Imaginators
Aurora - Blaster-Tron
Alt Decos
Legendary Astroblast - Solar Flare Aurora
Ring of Heroes Alter Egos
Light Flashwing - Light Hex - Light Jet-Vac

Other Skylanders

Skylanders: Imaginators
Kaos - Imaginators