“Look Out Below!”
    —Dive-Clops' official catchphrase

Dive-Clops is an eyeball in an atmospheric diving suit. He is one of the Water SuperChargers in Skylanders: SuperChargers. Apart from being Eye-Brawl's twin brother, his signature vehicle is the Dive Bomber.

Character Development

Dive-Clops was originally going to be a fish in a diving helmet. His weapon were either his signature Waterpedo gun or a large golden hook. However, due to problems with getting the fish in the helmet in toy form, Dive-Clops ended up being an eyeball instead.[1]



Dive-Clops is very observant, similar to his twin brother, Eye-Brawl. He also has great knowledge of aquatic mechanics and the oceans of Skylands.


Believe it or not, Dive-Clops is actually the twin brother of Eye-Brawl. When he was young, his bat-wings were blasted off by pirates while flying over the Swirling Sea, causing him to plunge into the abyss below. After rolling on the bottom for several days, he was discovered by an underwater civilization of Jelly Dwarves. They were instantly fascinated by the bizarre looking eyeball and took him back to their Corral Castle, where they built him a magnificent dive suit that would allow him explore the depths of the sea. But everything changed when Dive-Clops decided to venture to the mysterious Whirlpool of Destiny deep within the ocean. As he got closer, he suddenly felt pulled by its immense power, and reemerged to discover that thousands of years had passed! Now with his destiny before him as a member of the Skylanders, Dive-Clops lets the minions of Kaos know that there are many dangers of the deep!



Dive-Clops and Eye-Brawl

Dive-Clops (left) with his twin brother, Eye-Brawl (right)

Dive-Clops is the twin brother of Eye-Brawl. As a born flyer growing up, he and his brother were inseparable. But while flying solo one day, Dive-Clops strayed too close to a pirate ship and had his wings blasted off by their cannon. Without his wings, Dive-Clops dropped into the ocean like a stone. For days, he rolled along the ocean floor that he believed he would roll on forever. Until he was found by a race of underwater creatures called the Jelly Dwarves. They never saw anything like Dive-Clops before (with the feeling being mutual for Dive-Clops), so they invited him back to their coral castle where they built a dive suit for him to explore the ocean depths. His destiny changed forever when Dive-Clops decided to venture too close to the Whirlpool of Destinty, which pulled him in with its powerful current. He had no idea how long he whirled and twirled, but eventuallly the whirlpool spat him out. To his surprise, Dive-Clops discovered that a thousand years had passed. Lost and alone, he encountered Master Eon, who offered Dive-Clops to become a Skylander, just like his brother. Now as a SuperCharger, and with his Dive-Bomber, there is no undersea undertaking he can't handle.

Rift into Overdrive

When strange rifts started appearing around Skylands, non-Skylanders Dive-Clops and Fiesta were called by their friends, Spitfire and Stormblade, to help investigate the cause. They arrived in their vehicles to aid Spitfire and Stormblade soon after they both saved Skylanders, Stealth Elf, Terrafin, Gill Grunt and Jet-Vac, from a rift in Know-It-All Island. The Skylanders then allowed the SuperChargers to aid them after their only means of transportation, the Dread-Yacht, was consumed by the rift.

While treking through Skylands, the Skylanders and SuperChargers figured out the Stone Head's riddle and came to the Whirlpool of Destiny where the Rift Engines were hidden in an undersea city. Dive-Clops and Gill Grunt took the Dive Bomber and sank into the deep depths of the whirlpool where they began their search for the Engines. With the help of the Dive Bomber's sonar ability, they were able to find a large chest that contained the Rift Engines, but became threatened by aggressive Hydra Hatchlings. During the battle, Gill Grunt was chosen by a Water-elemental Rift Engine and transformed into his SuperCharged form, using the Hydra Hatchlings to haul the chest back to the surface where their companions were waiting for them. With the power of the Rift Engines, Stealth Elf, Jet-Vac, Gill Grunt and Terrafin transformed into SuperChargers and easily overwhelmed the attacking Drow forces.

Now having enough Rift Engines to stop Kaos and his latest plan, the Skylanders invited Dive-Clops and the SuperChargers to become Skylanders, to which they eagerly accepted.

Dive, Dive, Dive!

When water levels began rising across Skylands, Dive-Clops was summoned to find the cause of the disturbance.



These are the starting and maximum Statistics for this Skylander in the Skylanders games.

  • Health: 250 (max. 500)
  • Speed: 35 (max. 83)
  • Armor: 30 (max. 60)
  • Critical Hit: 4 (max. 54)
  • Elemental Power: 25 (max. 75)

Warning: These stats are not used in any of the Skylander games. They are only listed for completeness reasons.

  • Strength: 175
  • Defense: 285
  • Agility: 100
  • Luck: 140

These stats are used in Skylanders: SuperChargers Racing.

  • Top Speed: 11
  • Acceleration: 7
  • Handling: 8
  • Firepower: 18
  • Armour: 20

Racing Stats

In Skylanders: SuperChargers Racing, Dive-Clops is one of the best combat characters in the game. He boasts both excellent Firepower and maximum Armour, making him capable of both taking and dealing damage. His Top Speed is good, but his Acceleration and Handling let him down.

As a SuperCharger, he has access to the vehicle mods. When paired with his Dive Bomber, his battle stats are improved tremendously. His Armour goes up immensely and his Firepower - while only receiving a modest boost - is helped by the Dive Bomber's naturally high stat. His Top Speed also receives a good boost while his Acceleration and Handling receive only minor boosts.

As an AI racer, he uses the Shield Striker for Land races, the Buzz Wing for Sky races, and his Dive Bomber with SuperCharged mods for Sea races.


Basic Abilities
These abilities are available from the start of the game.
Soul Gem Ability
Requires Soul Gem from:
Random Treasure Chests/ Academy Store
Waterpedo Sonar
Depth of Field

Primary Ability
Press Attack 1 to shoot a Waterpedo that creates a mine that damages enemies close to it and explodes when hit with Sonar.


Secondary Ability
Press Attack 2 to create a sonar ping that damages enemies around you and cause Waterpedo mines to explode.

Price: 4000
Hold Attack 1 and release to shoot a huge cluster of Waterpedo mines. If you couldn't sea mines, you will now!

Basic Upgrades
Skylanders can buy new abilities from Persephone/Power Pods.

Put the Eye in Geyser Echo Enhancers Power of the Pupil Ping
Price: 500

Press Attack 3 to unleash a geyser that pushes enemies back. Press Attack 3 again to end the geyser.

Price: 700

Increases the range and damage of Sonar.

Price: 900

While using your geyser, press Attack 1 or Attack 2 to perform special attacks.

Price: 1200

Hold Attack 2 and release to shoot existing Waterpedos and mines upon the targeted enemy or location.

Tidal Torpedoes
View Dousing Dowser
Use lost deep sea technology to increase the power of Waterpedo!
Torpeslow Mark II Waterpedo Neato Waterpedo
Price: 1700

Press Attack 1 to fire Waterpedoes that create mines which slow the movement of enemies close to the mine.

Price: 2200

Waterpedoes and Waterpedo mines do more damage. Mined your step!

Price: 3000

Every other Waterpedo is a super Waterpedo that does more damage.

Dousing Dowser
View Tidal Torpedoes
Learn more powerful Sonar abilities to defeat large groups of enemies!
Sonar Smarts Counter Measures Hatch Off to You
Price: 1700

Enemies hit with Sonar take more damage from Waterpedos for a short amount of time.

Price: 2200

Automatically send out a small sonar pulse when hit that will damage nearby enemies.

Price: 3000

Geyser does more damage and can be used longer. Tear it up!


Battle Cries

  • "Look Out Below!"
  • "Ready for deployment!" - when getting into a vehicle
  • "Time to regulate!"
  • "Something in your eye?"
  • "Oh yeah!"
  • "Yes!"
  • "Can't hold me down!"
  • "Air tight!" - when leveling up
  • "Seabonding!"
  • "A sea of fortune!" - when collecting treasure
  • "Sunken treasure!"
  • "Treasure!"
  • "Does this make my eye look big?" - when putting on a hat
  • "Off the charts!" - when checking stats

Quest Quotes

  • "Soon as I heard about the Sky Eater, I headed for the academy as fast as I could."
  • "Uh, thanks Buzz. I'm just here to soak up as much as I can."
  • "Of course I can. I'll be sure my submarine is locked and loaded."
  • "Always have. Nothin' to it."
  • "Yep, I'm ready to dive right in."
  • "Thanks, Buzz. I never take my eye off the prize."

Character Trailers

See also



  • Dive-Clops, Eye-Brawl, Eye-Small, Shroomboom, Rocky Roll (Rocky), and Magna Charge are currently the only Skylanders with one eye.
  • He is the second Skylander to be voiced by Maurice LaMarche while Night Shift is the first.
  • In his promotional art and figures, Dive-Clops appears to be left-handed.
  • Dive-Clop's original design bears a slight resemblance to Fish from the Disney movie, Chicken Little.
    • However, Dive-Clops at the time was a fish inside of a diver's suit, while Fish was a fish wearing a diver's helmet.
  • One of his upgrades, Ping, is a reference to the sound a sonar detector makes.


WaterSymbolSkylanders Water Skylanders WaterSymbolSkylanders

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Gill Grunt - Slam Bam - Wham-Shell - Zap
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Echo - Flip Wreck - Lob-Star - Snap Shot
Skylanders: SuperChargers
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Grave Clobber - King Pen - Tidepool
Minis / Eon's Elite
Gill Runt - Thumpling / Elite Gill Grunt - Elite Slam Bam
Alt Decos
Dark King Pen - Dark Snap Shot - Dark Wash Buckler - Instant Dive-Clops
Instant Snap Shot - Legendary Chill - Legendary Slam Bam - Missile-Tow Dive-Clops
Nitro Freeze Blade - Winterfest Lob-Star
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